Fry Backburner

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Author: NuggetB

Last revision: 20 Mar at 00:24 UTC

File size: 2.01 MB

On Steam Workshop

Description:

MIXMAW’S FRY RETURNS! And now he’s back with a heavy rework to his whole kit, which makes him a lot more thoughtful than before. Bet you’re wondering what he’s like now, not too different really, but here’s some things that massively changed!

Generally:
Damage and killpower reduced to more standard levels

Gimmick: Heat
When Fry attacks enemies, or uses NSpecial, he gains heat. Some moves have enhanced versions if you have sufficient heat, and some moves require it. If you go OVER 100% heat, well, you Overheat, dealing increased damage at the cost of dealing chip damage to yourself. You also don’t spend any heat for enhanced moves while overheated. Getting parried also reduces Heat.

Down Special: Fire (and the flames)
New to this version, the Fire deals 1% instead of 2% per tick…it also gives Fry 2 Heat per tick as well, so fishing to parry it is less risky, damage wise, but hurts you long term if you mess up. ADDITIONALLY, Fry can hit the flame with any move that deals 8% or more (Jab 2, Dash Attack’s second hit, Back Air, Up and Side Strongs, Down Tilt, Forward Aerial) and can use either Up or Side Special to restore his double jump and bounce off the flame. Destroying the flame yourself restores a bit of Heat.
Oh, and Down Special costs 50 Heat if you already have one in play, otherwise it costs 25 Heat.

And lastly…
ABYSS RUNES
I’m not describing them, go check them out!

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FrySteam Workshop