KzyxTools – Development-Admin Tool & SP Cheat Menu

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Author: Kohjin

Last revision: 14 May at 14:06 UTC (4)

File size: 3.3 MB

On Steam Workshop

Description:


A comprehensive UI-based toolkit for Arma 3 – spawn, debug, administrate, and customize your experience from a single menu.

Spawn units and vehicles with full dynamic loadout editing. Visualize ballistics, track projectiles, and analyze shots in real time. Manage Zeus modules on the fly. Edit vehicle textures, hitpoints, and animation sources. Toggle god mode, teleport, fly with NoClip, or tweak weapon behavior – all from one keybind.

Fully compatible with any mod or mission! Built-in AntiStasi support (Revive integration etc.), as well as extensive ACE compatibility implementations and more. Addon content is automatically integrated into relevant features. The menu operates independently of mission design and works in any scenario or campaign with zero mission-side setup.

Press F1 to open the menu (rebindable via Controls > KzyxTools)

  • Spawn System – Browse categorized weapons, vehicles, and equipment from any loaded mod. Configure vehicle health, fuel, dynamic pylons, and skins before spawning. Custom search modifiers like @dynamic, @weapon:primary, and @mod:xyz for precision filtering.
  • Visual Suite – 2D map markers with hover info overlay, 3D ESP (text, box, skeleton, health), mine highlighting, projectile/grenade tracking, ballistic analysis, and an integrated Splendid Camera entry next to Spectator. Map Tools: Trigger ESP, Waypoint ESP, Artillery tracking, Mine overlay, and live Marker Search – all independently toggleable.
  • Advanced Vehicle Edit – Change textures, materials, skins, license plates, and animation sources. Edit individual hitpoints. Works live or as a pre-spawn configurator.
  • Zeus Management – Dynamically create and delete curator modules, assign players, control addon access, set curator points – no mission-side setup needed.
  • Target System – Filter and interact with all players, AI, and vehicles. Quick actions: kill, heal, destroy, repair, rearm, refuel, teleport, and more. Context-aware information panels.
  • Console & Scripting – Execute code locally, on the server, or remotely. Self-saving script editor with profileNamespace storage. Built for rapid script development and testing.
  • Variables & Config Browser – Inspect and edit variables across all namespaces. Browse the full config tree with lazy-loading, search, and bookmarks. Preview textures, sounds, colors, and 3D models inline. View function source with SQF syntax highlighting. Full SQF command reference built-in.
  • Client Modifications – Invulnerability, invisibility, anti-freeze protection, NoClip, fatigue toggle, no sway, no recoil, infinite ammo, animation speed override, map teleport with configurable options, and trait editing.
  • Environment Control – Full control over time progression, weather, overcast, ambient sounds, ambient life, and grass rendering.
  • Server Administration – Login and manage server functions directly from the menu. Execute server commands including shutdown, restart, lock, mission change, and reassign. Quick actions for mass cleanup of dead bodies and wrecks.
  • Multiplayer & Permissions (via kARC) – Per-player permission system (open / admin / whitelist) with automatic UI gating, server-mediated authorization, and graceful client-side fallback when the server lacks the mod. Self-hosted hosts can configure per-UID permissions for joining players from the in-game Settings tab without any server-side mod required.
  • Info Feeds – Server-aware kill feed, session log (connect/disconnect/slot-select/leave events), and security log (admin login/logout, BattlEye/script kicks). The kill feed has full coverage with the optional KzyxTools_Server companion mod and falls back to local-bubble coverage without it; the session and security logs require the companion mod.
  • Settings Tab – Configure every aspect of the mod from a unified in-game UI: appearance, UI, visuals, notifications, rebindable keybinds, performance, permissions, and presets. Server admins additionally get Mission (friendly-fire policy), Server (per-key settings push), Side Relations (4×4 friendliness matrix), and Broadcasts (recurring announcements) topics – all kARC-gated.

For the full feature breakdown: Features
For utility subsystems: Utility Systems
For multiplayer setup and permission configuration: Multiplayer & Permissions

Server owners: install the optional companion mod KzyxTools_Server to unlock the full server-authoritative kARC feature set: per-UID permission whitelisting, server-mediated kick/ban (no #login required for whitelisted UIDs), audited debug console execution, full RPT logging, anti-tamper heartbeat, and globally-broadcast event streams (kill feed, session log, security log, map-wide artillery ESP). The companion mod is server-side only – clients do not need to download or sign it.

Actively developed — new features and improvements are added regularly.


This is not a malicious cheat tool. The source is unobfuscated and makes no attempt to exploit hidden execution methods. It is deliberately designed to be detected by standard SQF anti-cheat systems and was developed in cooperation with anti-cheat creators.

You WILL be banned if you use this mod on servers where it is not explicitly authorized – by design. Don’t cheat.


Whether you develop scripts, test mechanics, administrate servers, or just want to mess around in singleplayer – I hope you enjoy it.

Feedback | Bug Reports

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Revisions:

Old revisions of this mod are available below. Click the link to download.