CoB RealCamo

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Authors: Hellion [CoB], Boot Jack Bill [CoB]

Last revision: 29 Jun at 20:41 UTC (2)

File size: 144.26 KB

On Steam Workshop

Description:
CoB Real Camo – Realistic AI Camouflage Detection

Your uniform choice now matters. Based on NATO AG-SCI-095 "Guidelines for Camouflage Assessment Using Observers", this mod overhauls AI detection by dynamically adjusting how easily AI spots you based on your camo, terrain, stance, movement, vegetation, lighting, weather, and hard cover.

Woodland MARPAT in a dense forest? AI will struggle to spot you. Same uniform in open desert? You stick out like a sore thumb.


How It Works

Seven real-world factors combine into a camouflage effectiveness score:

  • Camo-Terrain Match — A woodland ghillie in forest = up to 85% concealment. Wrong camo in the wrong place can make you MORE visible.
  • Stance — Prone cuts detection by 60%. Crouching = 30%. Standing = full profile.
  • Movement — The #1 detection cue. Sprinting = +60% visibility. Stationary = 30% bonus.
  • Vegetation — Trees and bushes break up your silhouette. Prone in dense undergrowth is far better than standing above low bushes.
  • Lighting — Dark moonless nights make you nearly invisible. Dusk/dawn provide natural cover.
  • Weather — Fog, rain, and overcast each independently reduce AI detection range.
  • Cover — Hard cover from buildings, walls, and rocks breaks AI line-of-sight. Inside a building cuts detection by 80%; surrounded by walls/rocks 45-60%; partial cover 15-30%.


Camouflage Types

Your uniform is automatically classified into one of 15 categories:

Category
Best Terrain
Examples
Woodland
Forest
M81, MARPAT WDL, DPM, Flecktarn, Flora, EMR
Desert
Desert/Sand
DCU, MARPAT Desert, DBDU, 6-Color Desert
Multicam
All-rounder
MultiCam, MTP, Scorpion, OCP
Arid
Dry Grassland
Khaki, Olive, Coyote, Ranger Green
Urban
Towns/Cities
Grey, Black, Navy, UCP
Winter
Snow (caution!)
Snow camo, Arctic, White patterns
Tiger Stripe
Jungle / Bamboo
SOG:PF tigerstripe, MACV-SOG, ARVN Ranger
ERDL / Leaf
Jungle
ERDL, LRRP, leaf pattern, duck hunter, leopard
OD Solid
Paddy / Grassland
OG-107, NVA khaki, olive drab utility
VC Black
Jungle (night)
Viet Cong black pajama, dark peasant clothing
Ghillie (x4)
Matching terrain
Woodland/Desert/Arid/Winter ghillies
None
Pilot coveralls, civilian clothes

Multicam = jack-of-all-trades (40-55% everywhere, never the best).
Winter camo on non-snow terrain INCREASES visibility.
Ghillie suits in matching terrain = strongest concealment in the game.
Tiger Stripe in triple-canopy jungle = 82% concealment — historically what it was designed for.
VC Black in daylight open = the worst combination in the game; wait for night.


Camo Info Popup

Any player can enable a live overlay via CBA Settings (CoB Real Camo > Client > Camo Info Popup). The popup shows your current Pattern, the Terrain you are standing on, and the Best camo type for the whole map (weighted average across terrain types actually present) — green + OPTIMAL when you are already wearing it, yellow when an upgrade is available:

REAL CAMO Pattern: Woodland Terrain: Forest (veg: 0.70) Best: Ghillie (Woodland) (avg 72%) Camo Match 0.30 Stance 0.40 PRONE Movement 0.70 Stationary Vegetation 0.65 Lighting 1.00 Day Weather 0.95 Clear Cover 1.00 Exposed Final: 0.101 (90% concealment) TERRAIN CONCEALMENT Forest 70% [] Grassland 55% [] Dry Grass 40% [] Desert 10% [] Rocky 25% [] Urban 15% [] Dirt 35% [] Open 45% [] Jungle 60% [] Paddy 35% [] Bamboo 45% []

Color-coded: Green (60%+), Yellow (30-59%), Orange (10-29%), Red (<10%).


Compatibility

  • Vanilla Arma 3 — Full support
  • CUP — Full support (MARPAT, OCP, EMR, Flora, DPM, etc.)
  • RHS — Full support (VKBO, Gorka, VSR, Partizan, Sumrak, etc.)
  • Ample Camo Pack — Full support (101 patterns)
  • SOG: Prairie Fire — Full support (tigerstripe, ERDL, LRRP, OG-107, NVA khaki, VC black, jungle/paddy/bamboo terrain)
  • Hide Among The Grass (HATG) — Compatible (orthogonal mechanism: HATG hides via decoy in grass, RealCamo scales detection range — both stack)
  • TRYK / UK3CB / BWMod / VSM — Supported
  • Project OPFOR / Global Mobilization / IFA3 / Unsung — Supported
  • Other mods — Auto-classified via texture analysis + conservative fallback
  • CBA (optional) — Enables settings menu and per-player Camo Info Popup
  • Any map, any mission — Server-side, no mission editing required, no DLC dependency


Installation

Server-only (recommended):
Add -servermod=@CoB_RealCamo. Players don’t need the mod.

Server + Client:
Add -mod=@CoB_RealCamo to enable the Camo Info Popup. Players subscribe via Workshop. Copy CoB_RealCamo.bikey from keys/ to your server’s keys/ folder.


Performance

  • Server-side only — negligible client impact
  • 6 players per 5-second tick (30 players = ~25s full cycle, round-robin)
  • Less than 1ms server load per cycle
  • Auto-throttles if server FPS drops below 15
  • Uniform classification cached per classname (runs once per unique uniform)


Admin Tools

CBA Settings: Update Interval, Units Per Tick (server), Camo Info Popup (client/per-player).

Manual Overrides: Force-classify uniforms the auto-detector gets wrong:

COBRC_overrides set ["SomeMod_Uniform", "woodland"]; publicVariable "COBRC_overrides";

Unknown uniforms are logged to server RPT for easy identification.


Author: Clan of Brothers
License: Free to use on any server. Credit appreciated.

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.