AGOT: Nymeria’s War Bookmark

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Authors: Kizan, Hambone, Eerie, BakiBardock

Last revision: 31 May at 05:24 UTC (1)

File size: 73.14 MB

On Steam Workshop

Description:

The year is nearly 1000 years before Aegon’s Conquest. Westeros stands divided and unstable:

– Dorne and the Riverlands are fractured into rival powers.
– The Reach faces a dangerous civil war involving the powerful houses Peake and Manderly.
– The Westerlands prepare to invade the Iron Islands, seeking revenge for the atrocities committed by the Hoare dynasty.
– The Durrandons rise in strength, ready to unite the Crownlands and begin their historic push into the Riverlands.

Current Features:

A new bookmark set 1000 years before Aegon’s Conquest.
Custom events and scripted content for the various regions
New characters, DNA, scripts, gamerules, and more
Other regions currently function as sandbox-style areas, allowing players to shape history themselves

Important:

Essos should be disabled. We recommend turning it off in the game rules when playing this mod. In lore, Essos during this period would largely be part of the Valyrian Freehold, which we have not yet added to the mod.

Multiplayer Stability:

Multiplayer has not yet been tested with games larger than 20+ players. However, if you disable all scripted events in the game rules, the mod should be fairly stable for multiplayer sessions, as we do not use any on_actions or similar systems when these rules are turned off.

This mod is currently in early-stage development.
Right now, the Stormlands have the most developed content, while Dorne will receive its own custom events in the next update.

Expect lots of new content and improvements as development continues!

— 31.05.2026 UPDATE LOG —

THE CONQUEST OF DORNE EVENT CHAIN

– The conquest path is now playable for Nymeria. Choosing conquest at the start commits Nymeria to the road against the Andals and the full Rhoynification of Dorne.

Conquest Chapter 1:

– Conquest of the Drylands. Nymeria turns on the first great Dornish king, Lucifer Dryland, and settles the matter blade against blade in single combat. Win, and his whole realm collapses into hers. Lose, and her crown is shattered and the war lost with her.

Conquest Chapter 2:

– The Anti-Rhoynish Coalition. The four petty kings of eastern Dorne set their quarrels aside and march on Nymeria as a single bloc. Break them, and their kings are sent to the Wall while their heirs kneel to her.

Conquest Chapter Finale:

– The Fate of Dorne. The final reckoning. Yorick Yronwood the Bloodroyal makes his last stand with Wyl of the Stoneway at his side. Win, and Nymeria forges the Empire of Dorne. Lose, and the Bloodroyal seizes everything she built.

UNIQUE MECHANIC FOR THE CONQUEST:

– Rhoynish Internal Migration unique to full conquest. Once Nymeria founds her realm by the sword, Dornish counties steadily turn to Sarar culture and the faith of Mother Rhoyne, and now and then a whole house converts with them. It can be paused and resumed by decision.

FIXES:

Nymeria Flavorization. A game rule to toggle the unique Dornish title names, such as Vulture King and River King, on or off.

King against king subjugation unique to Dorne. These wars now properly break the loser’s crown and make your defeated enemies your vassals.

Lords in Dorne can now declare themselves Kings, should they wish to participate in the Great Unification Game.

Cleanup. A full pass over the error log and the localization, clearing scripting warnings and tidying the writing.

🐉 More updates coming soon!

– Kizan, Hambone, Eerie & Baki.

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Revisions:

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