宇宙无敌最吊修改器/外挂
The Best Cheating Full-Feature Cheat Menu (Chinese / English)
Dual backends: Classic GUI + Dear ImGui, switch instantly with F2 / F11.
Covers combat, survival, loot, world, quests, buffs, fishing, black market, building, and dog gameplay.
Contact
Feature suggestions / bug reports: [email protected]
Recent Updates (2026-02-16)
- [] ESP performance refactor: enemy ESP and loot ESP are now unified with “cache + staggered frame refresh + adaptive throttling” for smoother performance in high-entity scenes[] Reduced GC and rendering overhead: less high-frequency string rebuilding, projection recalculation, and temporary allocations to reduce frame stutter[] Added enemy ray distance display: distance (meters) can be shown for both on-screen and off-screen targets[] Added large/small map ESP[] Added hotkey rebinding[] Added third-person support[] Upgraded distance display style: ray distance now supports plain text (no background box)[] Loot ESP algorithm upgraded in sync: improved projection stability and refresh strategy, significantly reducing flicker and frame drops under heavy load[] Fixed abnormal dog teleport-to-feet issue: added target validity filtering and safe landing points to prevent instant dog teleporting to player feet while shooting[] Fixed wrong bag selection in dog looting: skips bags at player feet, empty bags, and invalid bags for more stable looting[] Added one-click nearby looting presets (Default / Advanced / God Mode)[] Added one-click loot flow on H key: temporary loot-box hosting; remaining items drop automatically when closed[] Added independent hotkey toggles: disable any hotkey individually without affecting manual menu button usage[] Improved input experience: gameplay hotkeys are auto-blocked while text inputs are focused, preventing accidental teleport/spawn actions[] Enhanced config persistence: hotkey toggles, one-click looting, ESP params, colors, language, UI backend, etc. can all be saved/loaded[] Added About section: author info, credits, recent updates (both Classic menu + Dear ImGui)
Core Highlights
- [] Chinese / English bilingual switching (fully supported in Classic menu + Dear ImGui)[] Dual UI backends: Classic menu + Dear ImGui[] Many high-frequency features support hotkeys, reducing menu navigation[] Harmony tracking + reflection cache optimizations to reduce unnecessary overhead
- Clear modular sections with visual parameter controls
Hotkey Overview
- [] F1 / Insert: show/hide menu[] F2 / F11: switch UI backend[] End / Delete: disable all features instantly[] F3: teleport home[] F4: vacuum once immediately[] H: one-click nearby loot[] F5 / F6: save position / teleport to saved point[] F7: teleport to crosshair point[] F8 / F9: spawn to inventory / spawn on ground[] F10: teleport to nearest map marker
- F12: quick evacuate
Feature Overview
Combat & Vision
- [] God mode, heal on damage dealt, one-hit kill (distance/FOV adjustable)[] Aimbot (supports nearest-target selection by mouse crosshair)[] Enemy ESP (2D/3D box, lines, HP, distance, adjustable font)[] Player-to-enemy line colors by enemy type[] Bullet tracking, fire-rate tweak, no recoil, bullet focus[] Infinite reserve ammo (supports target ammo refill amount)
Survival & Character
- [] Infinite stamina, infinite water/fullness[] No drop on death[] Zero weight (removes overweight penalties)[] Money / EXP / level editing[] Backpack/storage capacity editing (supports persistent lock)[] Storage Level Expand (capacity scales by level)
Loot & Inventory
- [] Spawn loot by ID (to inventory / to ground)[] Search by name and resolve item ID (supports Chinese search)[] Auto loot vacuum (supports category + quality filtering)[] Item stack multiplier and force-stack non-stackable items[] Durability multiplier and no max-durability loss[] Quick held-item edit (count / durability)[] Selected item editing: count / quality / value / durability[] Dynamic property editing (real-time read) and stat entry editing (weapons/gear)
Loot ESP
- [] Supports ground drops and loot inside bags/containers[] Supports recursive nested-container display[] Rounded boxes + quality-tier colors + quality filters[] Quality color palette: select quality then click swatch to apply[] Adjustable font size, box size, line width, row count, recursion depth[] Loot box rendering can be toggled independently
Item/Container Render Highlighting (Independent from ESP)
- [] Ground item highlighting and container highlighting can be toggled independently[] Supports Xray highlight, rainbow highlight, pulse flashing[] Supports empty-container filtering, hidden-room isolation display, adjustable refresh rate[] Runs independently from Loot ESP without overriding each other
One-Click Nearby Loot (Loot Nearby)
- [] Three presets (Default / Advanced / God Mode)[] Separate toggles and range settings for ground/enemy-box/other-box sources[] Items can be hosted in a temporary box after one-click loot; leftovers auto-drop on close[] Related parameters can be persisted
Dog System (Dog Loot Carrier)
- [] Dog auto-loots enemy bags with full-map/nearby search (radius adjustable)[] Two stack display modes: normal vertical stack / letter stack[] Custom letter-stack text (A-Z / 0-9 / ! / ?)[] Pickup toggle key and unload key are customizable[] Status panel: mode, carried box count, pending box count[] Optional “always follow even when search is off”
Pickup Point Management (Mafeng Pickup Point)
- [] Category loading, search, and quality filtering[] Batch select / clear / batch delete / single delete
- One-click send selected items to storage
World & Interaction
- [] One-click home, save position, return to saved point[] Crosshair teleport, map-marker teleport[] Interaction speed-up, search speed-up[] Activate all cargo boxes[] Build/upgrade with no materials required[] Fog of war toggle
- Adjustable no-clip and flight-related parameters
Quest / Buff / Fishing / Black Market
- [] Ignore special quest requirements (weapon/headshot/buff/location)[] Expanded quest-related toggles (separate from special-requirement toggle)[] Buff duration editing (multiplier or fixed seconds)[] Cold-resistance buff duration editing[] Buff database (full list, search, click to auto-fill Buff ID)[] Fishing without bait, auto success, speed multiplier
- Black market cooldown/chance/stock tuning (supports non-decreasing stock)
Config & Compatibility
- [] Config save/load supported[] Auto-save supported on exit/reload[] Persisted config includes ESP colors, multipliers, teleport points, language, UI backend, hotkey toggles, etc.[] Requires Harmony as a dependency (works directly if dependency is installed)[] Dear ImGui native auto-loading supported on Windows / macOS (arm64, x64)[] If Dear ImGui fails to load, it auto-falls back to Classic menu and shows the reason
Credits
- [] Inggom for inspiration and project reference (Storage Level Expand)[] LootNearbyItem (nearby-loot flow reference)[] DuckovBetterRealDog (dog gameplay reference)[] Open-source container highlight projects (render-highlight design reference)
Recommended for single-player or offline use.