Realms in Exile: Wonders of The Elder Days

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Author: colepercy120

Last revision: 20 May at 02:06 UTC (4)

File size: 2.87 MB

On Steam Workshop

Description:

This Submod for Realms in Exile reworks the magic system of middle earth, replacing it with a more intuitive version using activities, along with unlocking it for non evil characters and a system for characters to learn magic.

Current Features:
– Magic Ritual Activity with 17 Spells including summoning plagues, conjuring spirits, and crafting wonderous items
– Mage Lifestyle Trait showing your skill in magic
– The Blue Wizards have been added to the far south of middle earth
– The Prince of Cats, Tevildo, is haunting the jungles of the utter south
– Lines of Biuldings for Dwarves, Elves, and Humans based on using Magic and Arcane Lore in Engineering
– Traits for Valar and Fay (or Fey, the least powerful spirits of middle earth)
– Decision to ally with Ents

New This Update – 1.0 – The Court of Ardor
– Maiar can now mate and reproduce with other races
– Nixni the Queen of Air and Darkness adventurer
– The Court of Ardor is now in southern middle earth
– Trait for the kids of Maiar
– 2 New fallen elven religions
– 4 new special buildings for the court of ardor
– 2 new decisions for the court of ardor
– Guild of elements adventurer start to oppose ardor
– Intro Events for all new Characters
– Spell to increase Elven Hope

Plans for next update
– Playable Balrogs
– Additional Maiar in Middle Earth
– Additional Spells
– Unlight Plague
– Magic Great Projects

special thanks to everyone on the discord who helped me put this together. images from wizard of the coast are covered under the fan content policy

Download
Required items:

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LotR: Realms in ExileSteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.