Simply Shattered

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Author: Beux

Last revision: 1 Jun at 03:13 UTC (3)

File size: 15.61 MB

On Steam Workshop

Description:

1.19 ready

# Simply Shattered

Religion shatter overhaul. Hours of stable crusader chaos.

Simply Shattered fragments the world’s political map at game start,
breaking nearly every empire and kingdom into independent counts and
dukes. Religious heads survive the carnage. Then the system can be enabled for
continuous Great Holy Wars across the map, turning every
playthrough into a religious war for survival.

Core Features

  • Random political shatter — empires, kingdoms, and most duchies
    destroyed at game start. Counts emerge as independent rulers. Configurable
    shatter depth (Empire / Kingdom / Duchy / Full)
  • Continuous Great Holy Wars — works for ALL faith types including
    shattered Catholics whose Pope title was destroyed. Rolling 10-year
    cadence per faith. Tier-agnostic target system handles dynamic kingdom
    titles
  • Holy Warlords tenet system — three configurable modes
    (off / appropriate / all-warmonger) ensuring every faith can crusade
  • Government rule modes — feudal / clan / tribal / culture-driven
    / random / preserve admin
  • Religion shatter — overlays new faith assignments on top of
    the new political map (configurable on/off)

Stability — v1.4.0 Major Push

This release eliminated two recurring vanilla crash bugs through
defensive scripting:

  • Cascade error rate reduced 99.99% from baseline
  • Dominant null-character iteration cascade eliminated via accolade
    system override
  • Death management vanilla bug guarded
  • Targeted
    replace_path

    for tournament events, TGP DLC
    content, coronation DLC content, and death events

Game Rules

  • Auto Shatter: Random / Vanilla De Jure / Off
  • Shatter Depth: Full (county) / Duchy / Kingdom / Empire
  • Government Mode: Default / All Feudal / All Clan / All Tribal /
    All Culture / All Random / All Random Empire / Admin Preserve
  • Holy Warlords Tenets: Off / On (appropriate per faith) /
    Warmonger All
  • Religion Shatter: On / Off
  • Culture Striping: Start with no Research and no Traditions: On / Off
  • Development settings: 0, 0-25, 25-50, 50-75, 75-100

Compatibility

  • CK3 1.19.x (latest patch supported)
  • All DLCs supported (RTP, ToT, FoL, EoE, AUH, RTP, etc.)
  • Best for fresh games — start of campaign required for shatter to fire
  • Compatible with most cosmetic / portrait mods
  • Conflicts: any mod that touches
    events/activities/tournaments

    ,

    events/dlc/tgp

    ,

    events/dlc/ach

    , or

    events/death_events

    (we use

    replace_path

    for
    crash safety)

Known Limitations

  • Some vanilla AI hunt activity errors persist in shatter (engine-internal,
    not script-fixable). Cosmetic log noise only — no gameplay impact
  • Japanese clan succession warnings during heavy shatter — engine handles
    gracefully
  • Generated accolade knights may use simplified templates in shatter
    contexts (visual flavor only)

Recommended Settings

For your first playthrough:

  • Auto Shatter: Random
  • Shatter Depth: Duchy (good balance of fragmentation + structure)
  • Government Mode: Default
  • Holy Warlords Tenets: On
  • Religion Shatter: On

Bug Reports

When reporting crashes, please include:

  • The crash dump from
    Documents/Paradox Interactive/Crusader Kings III/crashes/
  • Your game rule selections
  • The last few minutes of
    error.log
Download
Revisions:

Old revisions of this mod are available below. Click the link to download.