Forageable Transplantation
Why leave valuable forageables stranded across the map when your foragers could be harvesting them right outside their door? Forageable Transplantation extends the vanilla relocation system — already used by blueberry bushes — to every forageable resource in the game. Move herbs, mushrooms, berry bushes, and more to wherever they’ll do the most good.
Herbs, greens, roots, mushrooms, nuts, willows, hawthorns, hazelnuts, sumac, bird’s nests, wild thickets, rose bushes, juniper bushes, and more all gain a relocate button. If it grows in the wild, you can move it.
No new mechanics to learn. Select a forageable, click relocate, choose a destination, and your laborers handle the rest — the same way they’ve always moved blueberry bushes.
Queue up as many relocations as you need at once. Mix and match types — move a mushroom cluster and a herb patch in the same pass without waiting.
Un-harvested forageables remain forageable after relocation. No need to wait for a full harvest before moving — transplant whenever it suits you.
Select any forageable resource and click the relocate button just like you would with a blueberry bush. Pick a destination and your laborers will deconstruct and reconstruct it at the new location. Transplanted forageables replenish at the start of their next season, consistent with vanilla game balance.
•The relocate button may not appear on forageables immediately after loading a map — this is normal, allow a few seconds for the mod to initialize.
•The relocate button will not appear on a newly relocated forageable until the year rolls over or you save and reload your game. Relocate should appear immediately.
•For best results, transplant forageables to areas with intact natural surroundings — chopping trees or building structures nearby will reduce yield over time, just like any native resource.
Farthest Frontier v1.1
MelonLoader v0.7.0
🐉 SageDragoon’s Workshop
📱 Keep Clarity — UI Enhancements
🚛 Manifest Delivery — Wagon Shop and Logistics Enhancements
🏹 Warden of the Wilds — Hunting and Fishing Enhancements
🌿 Tended Wilds — Forager Enhancements
🌊 Rivers Restored — Rivers!
📦 Essential Provisions — Curated QoL bundle, sixteen features, all opt-in
👑 Sovereign Boons — Power-spike tuning pack, 14 boons, all opt-in
🌱 Forageable Transplantation — Relocate Forageables (Included in Tended Wilds)
🏘️ Settlement Planner — UI Button Links to Online City Planner (Included in Keep Clarity)
🏘️ Settlement Planner (Direct Link)[sagedragoon79.github.io] — Direct Link to Planner
Revisions:
Old revisions of this mod are available below. Click the link to download.