Military Reequip

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Author: PunPun

Last revision: 15 May at 13:32 UTC (1)

File size: 566.95 KB

On Steam Workshop

Description:
NO MORE NAKED SOLDIERS
NO MORE SOCK-FILLED TAVERN
NO MORE TATTERED ARMOR & CLOTHING

THIS REQUIRES DFHACK TO FUNCTION

v2.0.0 Major Update: 4-Tab GUI, New Tools, More Fixes!

The ultimate DFHack mod for fixing military equipment issues, now with a powerful multi-tab GUI! Instantly resolve dwarves refusing to equip gear, clear out worn or tattered clothing, and auto-forge missing equipment. Includes advanced tools for managing owned items and cleaning up your fortress.


Scripts & Features

  • Reequip – Auto-fix all military equipment issues.
    • Forces dwarves to pick up assigned weapons, armor, quivers, bolts, backpacks, and flasks
    • Clears corrupt or stale item flags blocking equipment pickup
    • Replaces equipment that is stuck on the ground
  • Store Clothes – Haul owned and unowned items home.
    • Moves owned items to dwarves’ rooms
    • Assigns unowned items to stockpiles for organization
    • Resolves clothing piles and stuck owned or unowned items
  • Dispose Worn – Mark worn or tattered clothing for disposal.
    • Scans civilian and military clothing for wear and tear
    • Marks tattered or worn items for dumping or melting
    • Cleans up socks, shirts, and other clutter from taverns and living areas
  • Forge Armor – Queue manager work orders for missing gear.
    • Detects missing weapons, armor, quivers, backpacks, and flasks per squad
    • Squad filter: scan and queue work orders for individual squads
    • Resource preview: estimated raw materials shown before queuing
    • Uses fallback material only if you do not set a specific material in uniform
    • Displays per‑squad item counts accurately
    • PROBABLY supports mod material such as auric steel and black steel if you set them as the material in uniform


GUI Features
  • Gear List with filters, quality slider, and real-time search
  • Gear Summary: weapon breakdown by type, armor and equipment counts
  • Click any item for details and actions
  • Debug logging toggle


Changelog
v2.0.1 Hotfix: Squad filter, resource preview, uniform detection New: Squad filter in Forge Armor tab (scan and queue per squad) New: Estimated raw materials shown in scan preview New: Debug logging toggle in the GUI Fixed: Uniforms without a weapon spec are now scanned correctly Fixed: Per‑squad item counts display accurately Fixed: Clean material names everywhere (Steel, not INORGANIC:STEEL) Improved: All weapon code removed from Forge Armor Improved: Resource summary shows only material and number


Tested On

Dwarf Fortress 53.13
DFHack 53.13-r1 or later


Support

If this mod solved your problems, please rate it so others can find it!

If you’d like to support further development:
Ko-fi: punpun93431[ko-fi.com]


License

MIT License — free to use, modify, and share with credit.

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.