Military Reequip
NO MORE NAKED SOLDIERS
NO MORE SOCK-FILLED TAVERN
NO MORE TATTERED ARMOR & CLOTHING
THIS REQUIRES DFHACK TO FUNCTION
v2.0.0 Major Update: 4-Tab GUI, New Tools, More Fixes!
The ultimate DFHack mod for fixing military equipment issues, now with a powerful multi-tab GUI! Instantly resolve dwarves refusing to equip gear, clear out worn or tattered clothing, and auto-forge missing equipment. Includes advanced tools for managing owned items and cleaning up your fortress.
Scripts & Features
- Reequip – Auto-fix all military equipment issues.
- Forces dwarves to pick up assigned weapons, armor, quivers, bolts, backpacks, and flasks
- Clears corrupt or stale item flags blocking equipment pickup
- Replaces equipment that is stuck on the ground
- Store Clothes – Haul owned and unowned items home.
- Moves owned items to dwarves’ rooms
- Assigns unowned items to stockpiles for organization
- Resolves clothing piles and stuck owned or unowned items
- Dispose Worn – Mark worn or tattered clothing for disposal.
- Scans civilian and military clothing for wear and tear
- Marks tattered or worn items for dumping or melting
- Cleans up socks, shirts, and other clutter from taverns and living areas
- Forge Armor – Queue manager work orders for missing gear.
- Detects missing weapons, armor, quivers, backpacks, and flasks per squad
- Squad filter: scan and queue work orders for individual squads
- Resource preview: estimated raw materials shown before queuing
- Uses fallback material only if you do not set a specific material in uniform
- Displays per‑squad item counts accurately
- PROBABLY supports mod material such as auric steel and black steel if you set them as the material in uniform
GUI Features
- Gear List with filters, quality slider, and real-time search
- Gear Summary: weapon breakdown by type, armor and equipment counts
- Click any item for details and actions
- Debug logging toggle
Changelog
v2.0.1 Hotfix: Squad filter, resource preview, uniform detection New: Squad filter in Forge Armor tab (scan and queue per squad) New: Estimated raw materials shown in scan preview New: Debug logging toggle in the GUI Fixed: Uniforms without a weapon spec are now scanned correctly Fixed: Per‑squad item counts display accurately Fixed: Clean material names everywhere (Steel, not INORGANIC:STEEL) Improved: All weapon code removed from Forge Armor Improved: Resource summary shows only material and number
Tested On
Dwarf Fortress 53.13
DFHack 53.13-r1 or later
Support
If this mod solved your problems, please rate it so others can find it!
If you’d like to support further development:
Ko-fi: punpun93431[ko-fi.com]
License
MIT License — free to use, modify, and share with credit.
Download
Revisions:
Old revisions of this mod are available below. Click the link to download.
