Biotech for Gravship

If you liked this item, please rate it up on Steam Workshop page.

Author: Alsariul

Last revision: 30 May at 17:13 UTC (1)

File size: 9.04 MB

On Steam Workshop

Description:

This large mech gestator is really too big for a gravship. And all these mechanitor stations take up a lot of space. I wish I could hide them underground, for example, in the gravship substructure.
Wait a minute…

This mod adds smaller versions of buildings from DLC Biotech, their improved variants and two new mechanoids, which are created using gravcores.

If you have DLC Royalty, you can make a "Gravity Focuser," a new implant that allows you to use a Grav Engine as a meditation focus. Buildings that expand the gravship also increase the focusing force of the Grav Engine.

Simplified version – Biotech for Lightness





– Astro genes provide advantages in space and disadvantages on the planet. Their metabolic cost is always zero and they are compatible with genes that affect the same stats.

Q: Can I add or remove this mod in mid-play?
A: Yes. But before deleting, disassemble all buildings from the mod.

Q: Why can’t I install the Band Node on the wall?
A: To do this, you need to have the Vanilla Expanded Framework. Otherwise, the Band Node works like a regular building.

Compatible Mods:
– GravTech
– Vanilla Gravship Expanded
– Mechanoids: Total Warfare
– Alpha Mechs
– Genepack Reprocessor
– Combat Extended
– Basically, almost all mods that add mechanoids. If you find an incompatibility, write about it in the comments.

Recommended Mods:
– Anomaly for Gravship
– GravTech – Big cannons
– Floor-Mounted Fuel Tanks
– Biosculpter Pod and Neural Supercharger Resize
– Astronomy Style Pack

Languages:
English
Russian

*˖✧\(◕‿◕)/✧˖*

Download
Required DLC:

These DLC should be installed in order to use this item.


RimWorld - Odyssey
RimWorld - Biotech
Revisions:

Old revisions of this mod are available below. Click the link to download.