After the end Neomoor culture Revival

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Author: Bioleyton888

Last revision: 27 May at 00:09 UTC (1)

File size: 8.29 MB

On Steam Workshop

Description:

Don’t you like that After the End has reworked the silly religions and stripped the old lore to look more plausible, serious and inclusive to all possible cultures? Me neither!! So this mod aims to bring back, to the best of my abilities, one of my favorite religions and cultures from the old CK2 ATE Fan Fork: the Orientalist and the Neomoor.

After the End: Neomoor Culture Revival brings back the Neomoor culture from the original After the End mod, rebuilt from the ground up for CK3.

Goals

Version 1.0 — Recapture what we lost (we are here)
– Neomoor culture — a Floridian Islamic culture with custom name lists, traditions, and title names across the Gulf Coast and Atlantic seaboard
– The Shriner faith — a post-apocalyptic Islamic fraternal order with its own doctrines, holy sites, and flavor
– The Prince Ali Parade — a dynastic event chain for the House of Nelson, complete with parade elephant
– Badroulbadour — a romantic event chain for Shriner rulers climbing toward greatness
– Ibrahim the Mad — a decadent chain inspired by the Ottoman sultan, for rulers with questionable taste in wives
– A Mummy on the Loose — a recurring event where your county may or may not have a walking corpse problem. It doesn’t.
Probably.
– The Sacred Breakfast — the Shriner pancake breakfast as religious obligation
– The Cafecito — a cultural ceremony for rulers with Sofloano or Cubano courtiers
– Ya-Shamal — a once-per-game ceremony for rulers who unite Detroit under the Shrine

Built as a submod for https://steamcommunity.com/sharedfiles/filedetails/?id=3192256710. Requires the base mod.

Feedback is most welcome.

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.