After the end Neomoor culture Revival

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Author: Bioleyton888

Last revision: 9 Jun at 04:20 UTC (2)

File size: 650.65 KB

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Description:
Check the change notes to see the mod status!

Don’t you like that After the End has reworked the silly religions and stripped the old lore to look more plausible, serious and inclusive to all possible cultures? Me neither!! So this mod aims to bring back, to the best of my abilities, one of my favorite religions and cultures from the old CK2 ATE Fan Fork: the Orientalist and the Neomoor.

After the End: Neomoor Culture Revival brings back the Neomoor culture from the original After the End mod, rebuilt from the ground up for CK3.


Goals

Version 1.0 — Recapture what we lost ✓
  • Neomoor culture — a Floridian Islamic culture with custom name lists, traditions, and title names across the Gulf Coast and Atlantic seaboard
  • The Shriner faith — a post-apocalyptic Islamic fraternal order with its own doctrines, holy sites, and flavor
  • The Prince Ali Parade — a dynastic event chain for the House of Nelson, complete with parade elephant
  • Badroulbadour — a romantic event chain for Shriner rulers climbing toward greatness
  • Ibrahim the Mad — a decadent chain inspired by the Ottoman sultan, for rulers with questionable taste in wives
  • A Mummy on the Loose — a recurring event where your county may or may not have a walking corpse problem. It doesn’t. Probably.
  • The Sacred Breakfast — the Shriner pancake breakfast as religious obligation
  • The Cafecito — a cultural ceremony for rulers with Sofloano or Cubano courtiers
  • Ya-Shamal — a once-per-game ceremony for rulers who unite Detroit under the Shrine

Version 2.0 — Adapt what we made ✓
  • Full rebuild for CK3 1.19.*

Version 3.0 — Construct with what we have (in progress)
  • Expand the Neomoor culture and Shriner religion with flavor events, pilgrimages, and legend seeds
  • Make the experience more immersive and in line with the new systems CK3 has to offer

Version 4.0 — Showing my true colors (planned)
  • Expand on the Neomoor and the Nelson family with a full creative vision of who they are and their role in the world
  • Take the Imperial Divan by diplomacy or force
  • Crisis events with other Faiths or Potentates when you become a major power
  • Derivations of the Neomoor culture
  • Other game starts and Characters
  • Iberian Struggle-type mechanics during the Sunshine Sagas… maybe
  • Interactions with the Seacole family and the possible Caribbean empire

Version ?.0 — Make it look like it deserves to exist (someday)
  • Custom trait icons
  • Custom event illustrations


Built as a submod for After the End Fan Fork. Requires the base mod.

Feedback is most welcome.

Download
Required items:

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After the End CK3Steam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.