Player Company Unlimited

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Author: Haruhi

Last revision: 30 May at 03:14 UTC (1)

File size: 1.06 MB

On Steam Workshop

Description:
Player Company Unlimited

Effect

  • Maximum company count +999 (effectively unlimited) for human player-controlled countries only. AI keeps the standard 4–7 cap.
  • Lifts all regional and cultural restrictions on company establishment — no more "primary culture is X" or "have a state in region Y" requirements. Covers all base-game company types including EP2 / IP2 / IP3 / IP4 / MP1 / COTS / SOI DLC content.
  • Preserves all economic and mechanical gates: building level requirements (e.g., "level 5 rubber plantation"), tech unlocks, law prerequisites, company exclusivity, subject relationships, etc. — only geography and culture are removed.

Recommended for

  • Playing minor countries while still wanting access to flavored companies (CCCI, Mitsui, DuPont, etc.)
  • Industrial-focused builds frustrated by "must be in region X" hard locks
  • Players finding the standard 4–7 cap too restrictive for full economy buildouts

Compatibility

  • Fully orthogonal with all pure-bonus player mods (oil / rubber / shipbuilding / construction / market access / all tech)
  • Mutually exclusive with other mods that modify company types (last-loaded wins; pick one)
  • DLC-added new company types may retain their original regional restrictions until the mod is updated

Notes

  • Regional restriction removal applies globally (AI can also found any-region companies) — a game-engine limit. AI is still bound by the standard company caps + ai preferences, so practical AI behavior shift is limited.
  • Cap raise is player-only — AI keeps the standard 4–7 cap.
  • Any mod changes the multiplayer save signature.


Keywords:Victoria 3, Vic3, V3, company, companies, unlimited, no limit, regional, region, culture, restriction, flavored, charter, player only, human player, cheat, balance, economy, industry

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Revisions:

Old revisions of this mod are available below. Click the link to download.