ADVENT Replacement for Resistance Militia Soldiers

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Author: Random Player 01

Last revision: 14 Oct, 2019 at 07:47 UTC (1)

File size: 683.01 KB

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Description:

A relatively more balanced version using multiplayer ADVENT units rather than campaign units is over here: https://steamcommunity.com/sharedfiles/filedetails/?id=1883066692

I made this for my own playthrough and I thought about uploading it so that I don’t have to keep changing the INI’s.

Just a small .INI edit which:
– Replaces the militia soldiers in Chosen Retaliation missions with ADVENT soldiers and Mutons,
– Adds some Sectoid civilians among the human civilians.

Let’s just say the Skirmishers have taken it upon themselves, to atone for what they did under ADVENT, to defend Resistance Havens. I guess the friendly harmless Sectoids brought along some Mutons as well.

During Resistance Haven Assaults, you get:

– 1x ADVENT Officer and 2x ADVENT Troopers per Resistance pod in the early game,
– 1x Advanced ADVENT Officer, 1x Advanced ADVENT Trooper and 1x Muton in the middle game, and
– 1x Elite ADVENT Officer, 1x Elite ADVENT Trooper and 2x Mutons in the late game.

In other words, this adds friendly ADVENT and Aliens who are controlled by friendly AI. Yay.

NOTE: I can’t hide the health bar or disable the scamper animation because I have no clue how to make another unit. I thought about using the multiplayer versions of the ADVENT units but it seems to crash the game. Did you know that the Resistance Militia soldiers simply have an invisible health bar similar to civilians? I actually thought the health bar visibility was linked with which team the AI was on.

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Required DLC:

These DLC should be installed in order to use this item.


XCOM 2: War of the Chosen
Revisions:

Old revisions of this mod are available below. Click the link to download.