Ghost Gear
Not going to apologise even when closing on 50 (put it down to a mid life crisis) but this is an interpretation of how to play as an Ultra tech level Ninja in Rimworld.
It is provided as an expansion mod for RimPlas that makes use of the advanced material options provided.
Details for this mod are provided in a PDF Document:
Ghost Gear Notes[1drv.ms]
Diseases Overhauled – Nerve Antitoxin can be used to cure Lymphatic mechanites.
Industrialisation – Galena can be deep mined and smelting recipes for lead provided for the electric arc furnace.
Medical Supplements – Ethyl Mercury used as an optional neurotoxin precursor, Antinites will cure nerve toxin.
Rimatomics – Power Armour helmet will provide some radiation protection.
Tactical Charge Gear – Additional delivery systems for Haywire tech.
Utility Supplements – Mind killer liquid can be used as an optional neurotoxin.
VFE – Production – Dedicated fabrication bench will make use of add-ons/attachments.
Includes native Multiplayer support.
The mod is not currently patched for CE at this time.
Active camouflage. (testing and balancing: https://www.youtube.com/watch?v=fzwFUf5Qr0A)
Oskar Potocki – Power armour and weaponry artwork.
(CC BY-NC-SA 4.0)