Better City List
* Adds City List to City Panel that shows a lot of useful information:
* All pages: Cities Name, Population, Turns until Growth/Expansion, Health, Fortification Health and Level of Walls.
* Page 1: Cities Housing, Granary/Sewer buildings, Amenities, Number of Free Tiles to Swap (tiles that belong to another city but are more than 3 tiles away from it), Number of Unused Workers (difference between population and assigned citizens), Wonders, Districts and Buildings that are Built/Under Construction/Pillaged.
* Page 2: Cities Defense Strength, Amenities lost from War Weariness, Entertainment districts regional effects, City Center Garrison, Religion, Previous/Original Owner, Governors, Loyalty, Number of Incoming Trade Routes, Trade Posts, Number of Outgoing Trade Routes, Power, Industrial district regional effects, Power Plant resource consumption and Nuclear Reactor Age.
* Page 3: Cities current Production, Number of Coastal Lowlands and Pillaged tiles, Height of Coastal Lowlands, Tourism, Production, Food, Gold, Faith, Science and Culture per turn.
* Colored dots show different tiers: Pink color – 1, Yellow – 2, Green – 3, Light Blue – 4, Dark Blue – 5 or above. And also Black dot in a colored ring shows that this tier building is pillaged.
* Districts/Wonders colors: White – under construction, Black – pillaged.
* Loyalty level colors: Red – 0, Orange – 1, Yellow – 2.
* Regional effects colors: Dark Grey – no regional districts close to the city, White – regional district is under construction/built close to the city, Pink – the city is under effect of unpowered district with tier 2 building, Yellow – the city is under effect of powered district with tier 2 building, Green – the city is under effect of unpowered district with tier 3 building, Light Blue – the city is under effect of powered district with tier 3 building.
* Food Surplus, Growth Threshold, Remaining Production and number of Districts built added to City Panel.
* Border Growth information added to City Panel.
* Free Tiles to Swap and Unused Workers indicators added to City Panel.
* Free Tiles to Swap are highlighted in Citizen Management interface.
* Next border growth plot layer replaced with more transparent one.
* Low loyalty values highlighted in color.
* Loyalty negative pressure icon added to City Panel.
* Left Click on City Name opens City List.
* Right Click on City List entries selects a city without closing City List.
* Middle Click on City List entries switches pages.
* Right/Middle Click on City List popup switches pages.
* Left/Right Click on City List columns changes sort type.
* Left Click on City icon recenters camera on the city.
* Right Click on City and Production icons opens Civilopedia.
* Left Click on City Panel buttons opens City Panel Overview.
* Right Click on Growth and Production bars shows/hides Border Growth area and additional information.
* Right Click on Religion area shows/hides Districts information.
* Right Click on Loyalty area shows/hides Loyalty negative pressure icon.
* Right Click on Border Growth area switches Next border growth plot layers.
* Right Click on Manage Citizen button shows/hides Free Tiles to Swap and Unused Workers indicators and highlighted plots.
* Fixed Game bug when Growth Threshold was rounded and displayed incorrectly (could be 0 for example).
* Fixed Game bug when Turns Until Growth displayed incorrectly (could be 0 for example).
* Fixed Game bug when wrong religion icons were shown for cities without dominant religion.
* Fixed Game bug when turns until expansion value on the next border growth plot wasn’t updated on yields change.
* Compatible with Vanilla game, Rise and Fall and Gathering Storm Expansions. Game version 1.0.9.9.
* Does not affect save games and can be enabled or disabled at any time.
* Compatible with any mod that doesn’t change CityPanel.lua and CityPanel.xml files.
* Sukritact’s Simple UI Adjustments.
* Concise UI.
* Community Quick User Interface (CQUI).
Revisions:
Old revisions of this mod are available below. Click the link to download.
