Hello Neighbor: Re-Hidden
Hello Neighbor: Re-Hidden is a reimagining of the main game’s four acts. It improves their graphics, improves on storytelling, improves gameplay experience, and readds unused content whenever possible.
Downloading / Setup
I recommend watching this Video on how to download mods properly.
This Mod adds many maps; To experience the mod as intended, launch "HNR_MainMenu".
IMPORTANT: The "Start from Beginning" option can cause the logic to glitch out; Instead start Act 1 from the Act selection.
List of changes
Act 1
- Introductary box at the start of the House and Basement map to explain the story
- Hide and Seek Content; Blinds in the living room, lunch clock in hallway, street model from set 2
- Changed house layout to make it more akin to its prequel, Hide and Seek
- Made outside more akin to its prequel, Hide and Seek
- Disabled power throw
- Re-added Physics Swing in the Roth’s backyard
- Re-added the Carnival Dream from Alpha 1
- Re-added Workshop Key to Mr.Peterson’s belt
- Re-added 2nd floor Crow
- Window in 2nd floor is shattered now
- Removed Satelite
- Removed fan puzzle
- Removed the Neighbor from the basement up until the chase
- Moved the basement garden hatch below the Workshop window to make magneting the lockpick easier
- Added new Chase soundtrack
- Added more furniture to Car Crash Dream
- Added more furniture to Giant Neighbor Dream
- Added more furniture / sound to Basement
- Added a wire leading from the electric gate to the powerbox for more guidance
- Added a caught cutscene
- Added a nightmare wakeup cutscene
- Added outro cutscene after being catched by Mr.Peterson in the basement
Following acts will be added in future updates. Stay tuned!