Hello Neighbor: Re-Hidden

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Author: Bènjamin

Last revision: 3 Jul at 13:11 UTC (1)

File size: 638.63 MB

On Steam Workshop

Description:

Hello Neighbor: Re-Hidden is a reimagining of the main game’s four acts. It improves their graphics, improves on storytelling, improves gameplay experience, and readds unused content whenever possible.

Downloading / Setup

I recommend watching this Video on how to download mods properly.
This Mod adds many maps; To experience the mod as intended, launch "HNR_MainMenu".

List of changes

General
  • Removed Power Throw
  • Added Neighbor Indicator in top left corner; White means Mr. Peterson is in Idle Mode; Red with a "?" means he’s in hunt mode; Red with a "!" means you need to run!
  • Added Help Mode; It helps newer Players understand game mechanics otherwise not explained well.

Act 1
  • Introductary box at the start of the House and Basement map to explain the story
  • Hide and Seek Content; Blinds in the living room, lunch clock in hallway, street model from set 2
  • Changed house layout to make it more akin to its prequel, Hide and Seek
  • Made outside more akin to its prequel, Hide and Seek
  • Re-added Physics Swing in the Roth’s backyard
  • Re-added the Carnival Dream from Alpha 1
  • Re-added Workshop Key to Mr.Peterson’s belt
  • Re-added 2nd floor Crow
  • Window in 2nd floor is shattered now
  • Removed Satelite
  • Removed fan puzzle
  • Removed the Neighbor from the basement up until the chase
  • Moved the basement garden hatch below the Workshop window to make magneting the lockpick easier
  • Added new Chase soundtrack
  • Added soundtrack to Basement when about to starting the gate generator
  • Added Hide and Seek Set 4 TV Audio
  • Added more furniture to Car Crash Dream
  • Added more furniture to Giant Neighbor Dream
  • Added more furniture] / sound to Basement
  • Added a wire leading from the electric gate to the powerbox for more guidance
  • Added a caught cutscene
  • Added a nightmare wakeup cutscene
  • Added outro cutscene after being catched by Mr.Peterson in the basement

Act 2
  • Introductary box at the start of basement escape to explain Search and Rescue’s events
  • Removed one tube for obtaining the red valve
  • Removed Cameras from Mr.Peteron’s arsenal
  • Removed Amusement Park Dream (Temporarly)
  • Removed Trampoline
  • Removed Aaron unlocking door cutscene
  • Changed Doll-House Puzzle
  • Added new Crowbar route
  • Changed Pipe Locations for Gate Escape
  • Changed Position of Wrench from Kitchen to Bathroom
  • Added yellow lock to 2nd Floor Boiler Room
  • Changed Chase to Pre Alpha one soundtrack
  • Changed Mr. Peteron’s skin texture to one resembling Hello Neighbor 2 / Search and Rescue
  • Added Jazz Player to Mr. Peterson’s Bedroom
  • Added 3 Unique cutscenes to ending, depending on route
  • Added 2nd Steam Generator to Workshop
  • Re-Added Wallgate from Alpha 2

Act 3
  • Introductary box at the start of main map
  • Changed almost every puzzle to improve gameplay
  • Removed Fear Rooms; You now receive abilities after entering certain rooms
  • Changed Positions of Fear School and Supermarket rooms
  • Re-Added Powerthrow as an ability to unlock
  • Added Volumetric Fog and Godrays to Basement
  • Changed Toy Rifle rate of fire
  • Changed Chase music so it fades out when Player is too far away
  • Re-Added Pre-Release Push Sequence in Basement
  • Fixed Collision bugs
  • Changed some rooms in Mr.Peterson’s House: Removed gate in 2nd floor, Re-
  • Added Boiler to the boiler room behind the kitchen

Credits
  • HoliznaCC0, for the Jazz Music for the Gramphone in Act 3

Following acts will be added in future updates. Stay tuned!

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.