ENA
ENA Joins rivals of aether, in all her instability

Ena’s emotional state will slowly diverge towards sadness, keep her happy by approaching opponents and hitting them, or make her sad by keeping away or getting hit
Down special will summon a mask, when the mask is out, ENA’s emotional state will not change and she’ll remain stable, her specials will also change to accommodate the mask.
The mask will automatically shed after being hit twice or after accumulating too many emotions.
The mask can be shed manually with down special, turning it into a seeking projectile that will deal damage based on how much emotion was accumulated
If any emotion exceeds the threshold ENA will enter an emotional state, either Drunk or Miserable, both change her stats and how her moves work.
Drunk will turn her into a hyper rushdown while miserable will make her attacks heavier and slower.
The mask will prevent ena from exiting her emotional state, however it too will be unstable, now dying after some time or if hit once
fspecial will change substantially based on emotional status and if the mask is present
normal: tether that brings opponents to you
mask: dash forward dragged by the mask
drunk: tether that brings you to opponents
drunk with mask: dash forward dragged by the mask, can be cancelled
miserable: grab opponents and smack them on the floor
miserable with mask: slam the mask down, breaking it and unleashing a powerful finisher
Up air will cycle between 5 variants on each use, each with different power
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ENA
Joel Guerra