[COZY]连接突破格 AutoBreakthrough
中文说明
这是什么
在功法突破界面增加一个"自动连接"按钮。按下后会自动规划并依次连接一条尽量覆盖全部格子、最终在中心终点收尾的路线——少丢格、少死路。
怎么用
1. 进入任意功法的突破界面
2. 点击屏幕上的"计算路线"按钮(悬浮在属性区附近)
3. 等待"计算路线中…"消失,出现"自动连接"按钮
4. 点击"自动连接",模组会按规划好的路线自动依次连接
就这么简单。如果开启了下面的可选设置(必成 / 不消耗等),路线不会被原版的失败或资源消耗打断。
可选设置(在模组管理器里开启,默认全部关闭)
– 必定成功:最终成功率 > 0 即视为成功
– 连接不消耗:连接不消耗资源/道具;向玄机奖励格放入的物品会留在背包,只触发奖励格
– 突破格全可见:所有格子开局即可见
– 格子威力最大 / 基础概率 100%
– 苦功 / 嫁衣 / 逆行替换:三个滑条把生成的普通格随机替换为这三种特殊格(是权重,不需要相加为 100;例如 0/100/0 就是全嫁衣)
– 玄机格倍率:成倍增加可放道具 / 历练 / 人物关系的奖励格数量
注意事项
– 奖励格(玄机)只会被连接 / 解锁,里面的内容仍需你之后手动选择放入
– 如果同时使用"无忧突破"或"护肝模组集合",成功率 / 消耗 / 格子生成这类设置请只在一处开启,避免重复 patch
– 自动连接会跳过部分粒子动画以加快速度;想看完整动画请关闭自动连接或禁用本模组
更新日志
– 1.2.1 修复:开启"连接不消耗"后,向玄机奖励格放入道具会崩溃并断线回主菜单。改为直接跳过原版的道具删除逻辑,物品留在背包,不再需要返还。
– 1.2.1 性能:路线规划器两处热点优化(每次规划的邻居扫描从 O(n^2) 降到 O(n);每步"全部格子都走过了吗"检查从 O(n) 降到 O(1))。算出来的路线完全不变,只是更快。
– 1.2.2 修复:连续多次自动突破后内存堆积、第4次左右崩溃。根因是每次打开突破面板都会在静态缓存里留一份完整棋盘(312格)和弹窗,关闭时没释放,要等到退出重载才清。现在关闭突破面板时立即释放,不再堆积。
搭配推荐
– 无忧突破 / Worry-Free Breakthrough:https://steamcommunity.com/sharedfiles/filedetails/?id=3746024435
– 护肝模组集合 TaiwuLiverSaver:https://steamcommunity.com/sharedfiles/filedetails/?id=3746596919
已知问题
– 原版 9×11 突破界面切换功法后,悬停格子可能报错(游戏原生 bug,非本模组引起,不做处理)
English Description
What it does
Adds an "Auto Connect" button to the skill breakthrough screen. It plans a route that connects as many cells as possible and finishes on the center endpoint — minimizing missed slots and dead ends.
How to use
1. Open any skill’s breakthrough screen
2. Click the "Calculate Route" button (floating near the attribute area)
3. Wait for the "Calculating…" panel to clear and the "Auto Connect" button to appear
4. Click "Auto Connect" — the mod connects the cells along the planned route automatically
That’s it. If you enable the optional settings below (always-success / no-cost, etc.), the route won’t be interrupted by vanilla failure chances or resource costs.
Optional settings (enable in the mod manager — all off by default)
– Always succeed: final success chance > 0 counts as success
– No-cost connection: connecting costs no resources/items. Items placed into Xuanji/Bonus cells stay in your bag and only trigger the slot
– All cells visible: every cell is visible from the start
– Max grid power / 100% base chance
– Kugong / Bride / Reverse conversion: three sliders randomly convert generated normal cells into these special types (weights — they don’t need to add to 100; e.g. 0/100/0 = all Bride)
– Bonus cell multiplier: multiplies the number of fillable reward cells (item / experience / relationship)
Notes
– Reward (Xuanji) cells are only connected/unlocked — you still choose and place their contents manually afterward
– If you also use "Worry-Free Breakthrough" or "TaiwuLiverSaver", enable success/cost/grid-generation settings in only one mod to avoid duplicate patches
– Auto-connect skips some particle animations for speed; disable it if you want the full animation
Change Log
– 1.2.1 Fix: with "no-cost connection" enabled, placing an item into a Xuanji/Bonus cell crashed and disconnected back to the main menu. The mod now skips vanilla’s item deletion entirely, so the item stays in your bag and no refund is needed.
– 1.2.1 Performance: two planner hot-spot optimizations (per-plan neighbor scan from O(n^2) to O(n); per-step "all cells visited?" check from O(n) to O(1)). Computed routes are unchanged — just faster.
– 1.2.2 Fix: memory piled up after several consecutive auto-breakthroughs, crashing around the 4th. Root cause: each time the breakthrough panel opened, a full board (312 cells) + popup stayed cached and was not released on close — only cleared on exit/reload. Now the panel releases its state the moment it closes, so nothing accumulates.
Recommended Companion Mods
– Worry-Free Breakthrough / 无忧突破: https://steamcommunity.com/sharedfiles/filedetails/?id=3746024435
– TaiwuLiverSaver / 护肝模组集合: https://steamcommunity.com/sharedfiles/filedetails/?id=3746596919
Known Issues
– The native 9×11 breakthrough screen’s cell tooltip may throw an error after switching skills (a game-side bug, not caused by this mod, not patched here)
Revisions:
Old revisions of this mod are available below. Click the link to download.