Dominant Genes for EPE

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Author: bardurh

Last revision: 6 Jul at 20:48 UTC (1)

File size: 7.49 MB

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Description:

This mod is an expanded version of Dominant Genes, built for compatibility with Ethnicities and Portraits Expanded (EPE). It lets a house pass down a distinctive, custom-built appearance to its descendants. Using the Dominant Gene Creator, you can define a set of dominant genes for your house, cadet branch or bastard branch — meaning a new cadet or bastard branch can have a completely different look from the rest of your dynasty. Dominant genes are applied per house rather than per dynasty, so each branch keeps its own identity.

Features

The creator covers 51 features, organised into groups you navigate through — pick a group, then a feature, then a value:

  • Hair: hair colour (full colour grid, 200 shades), hair type (including no-beard variants), beard removal, body hair (6 styles, 10 intensities each)
  • Body: skin tone (full colour grid, 200 shades), complexion (EPE’s full set of 83 templates), height (11 steps from dwarfish to gigantic), body shape (12 presets), aging (6 types)
  • Ears: size, outward, angle
  • Eyes: eye colour (full colour grid, 200 shades), eye colour saturation, size, corner depth, fold shape, upper lid size
  • Eyebrows: brow curve, forward, inner and outer height, width — plus eyebrow shape (12 templates) and fullness (4 templates)
  • Nose (two pages): size, forward, height, length, profile, ridge angle and width, tip angle/forward/width, nostril height and width
  • Mouth: upper and lower lip fullness, profile and width, lower lip pad, philtrum shape and width
  • Face Structure: cheek forward, height and width, jaw definition, chin forward

Facial features use a 20-step scale spanning the gene’s full range, so every look from one extreme to the other is available. Complexion and eyebrows work in two steps — pick a template, then set its intensity, with each intensity named after its template (Complexion 1a–1j, Complexion Beauty 1–10, and so on).

How to use

Open the Dominant Gene Creator from the decisions panel at any point during a game. Opening the creator clears any dominant genes currently set for your house, so you always start from a clean slate. Entering a feature also resets that feature’s current pick, letting you re-choose freely — the portrait preview shows every change as you make it.

Inheritance

Inheritance behaviour is controlled by a game rule:

  • House — dominant genes always follow house inheritance when possible.
  • House Stability — first son and first daughter always inherit; additional children may inherit any available dominant genes.
  • Mixed — if both parents have dominant genes, the child can inherit from either.

Credits

The strong seed mechanic this mod is built on was created by Vierwood and Dylan. Thanks also to the A Game of Thrones team, whose work this mod builds on, and to the Ethnicities and Portraits Expanded team, whose portrait work this mod is designed around.

Compatibility

Crusader Kings III, v. 1.19.

Load order
  • Ethnicities and Portraits Expanded
  • Dominant Genes for EPE

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Ethnicities & Portraits ExpandedSteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.