Suburban Roads
Automaticlly builds roads around districts. For those who feel it’s wrong that roads got oursourced to merchants and wonder how citizens who walk to work every day do not leave any trail.
Roads are automatically built around city centers and specialty districts (those requiring population) beginning with Civil Service or the Renaissance era, whichever comes first. The Government Plaza is always surrounded by Roads automatically (goes well with my Government Plaza Expansion mod – see Collection – which adds a culture bomb to the Government Plaza). The roads have whichever level is your current road level.
Requires Gathering Storm.
Urban Complexity Mod SeriesUrban Complexity is a series – work in progress – which aims to provide more depth to building and developing your cities while striking a balance between authentic flavor and enjoyable gameplay. Features range from simple tweaks to general values to completely new buildings to choose from in your districts.
With Urban Complexity mods, choosing what to build is no longer just a chore where you tick items of a set build order. Instead, proper consideration of your local environment and factors such as adjacencies, available terrain, other districts present in the city, etc. shall pay off greatly. Tall cities where every building choice was made carefully will be more competitive and a viable alternative to carpeting the lands with minimally developed settlements.
Revisions:
Old revisions of this mod are available below. Click the link to download.