Hazard Unit Balance Patch
I basically made this mod to nerf everything the Hazard Unit mod by IdeaDork adds to the game.
The mod is great as a whole but It quickly loses it’s fun factor the 5th time you get beaten to death by a solo Oni because his armor is basically invulnerable.
Changes in this patch are nerfing of all characters added by the mod’s combat stats to be more inline with enemies you should be fighting in late mid game early late game (upper 60s early 70s for non bosses, lower 70s upper 80s for bosses) and nerfing the armor to be more akin to crab armor in terms of stats with coverage that makes more sense for the model, no longer making them be invulnerable balls of death.
This is my first time making a balance patch, so if theres anything you think should be changed or modified to help improve the experience, or if I missed something PLEASE let me know.
Required items:
Click the title to search on this site.
Hazards Unit - New Skeleton Sub-Race and Other Stuff — Steam Workshop
Revisions:
Old revisions of this mod are available below. Click the link to download.