Accurate and quiet guns (M16 included) (v41)

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Author: \(• ◡•)/

Last revision: 7 Apr, 2021 at 04:27 UTC (3)

File size: 656.38 KB

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Description:

!ONLY fresh spawned guns will be accurate! Find guns in unexplored areas or start a new game.

Make guns accurate, quiet and useful, with greater range and no jams.
With Aiming level 0 you will have 80% hit chance with most guns, get some time to aim and shoot 100% accurate, but in close range and small chance to oneshot.
Skill is important to oneshot zombies and give you more range.
Added small chance to spawn guns, clips, ammo on dead zombies. All spawns are x2 for ammo boxes, x3 for clips.
Added M16 spawn to gun stores (like West Point) and rare spawn to police stations.
Adjust weight of all ammo.
Increased weapon durability 3 times, now one gun can shoot around 1800 times.
Sawnoff shotgun now can hit up to 5 targets.
Varmint and Hunting rifle have great range boost with skill. Hunting rifle on level 4 skill have 48 range, if you attach a scope, you can shoot zombies without them hearing.

Sound radius changes:
Shotguns 200 => 60
9mm Pistol 50 => 30
M1911 70 => 18
D-E Pistol 100 => 30
M36 Revolver 30 => 15
M625 Revolver 70 => 30
Magnum 120 => 30
Rifles 150 => 50
Assault rifles 90 => 70

Guns range:
Shotgun = 10 + 2 * aimLevel
DoubleBarrelShotgun = 22 + 2 * aimLevel
ShotgunSawnoff = 7 + 0.25 * aimLevel

9mm Pistol = 8 + 2 * aimLevel
M1911 = 8 + 2 * aimLevel
D-E Pistol = 14 + 3 * aimLevel
M36 Revolver = 7 + 1 * aimLevel
M625 Revolver = 10 + 3 * aimLevel
Magnum = 15 + 3 * aimLevel

M16 = 10 + 4 * aimLevel
M14 = 12 + 5 * aimLevel

VarmintRifle = 10 + 7 * aimLevel
HuntingRifle = 12 + 9 * aimLevel

Workshop ID: 1924609596
Mod ID: AccurateAndQuietGuns

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Revisions:

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