Immersive Events

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Author: DonkeyWorld

Last revision: 5 Sep, 2020 at 03:46 UTC (2)

File size: 207.73 KB

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Description:

This mod will no longer be updated due to the immense time commitment required to add new events via this method. If you’re interested in adding immersive events to your game, I recommend subscribing to Guanxi Overhaul – Enhanced Relationships, Events, and Stories

What does this do?

This mods adds 18 new events to Total War: Three Kingdoms. Most events are choice-driven dilemmas based on character traits and situations, but that’s not all. You’ll also experience character specific scenarios inspired by the Romance of the Three Kingdoms books.

My core design philosophy is two-fold: I want to create events that instill more personality into the game while also adding interesting decisions in managing the player’s characters’ desires. This will slowly turn generic generals into a memorable cast. At the same time, unique events inspired by the books will add even more depth to historical characters.

Looking ahead

My first priority is to create events for every personality trait (with a mix of good, bad, and neutral that doesn’t throw off game balance). There is even the potential for some really cool dynamic storylines (think multi-event, choice-driven, trait-impacting narratives), but unfortunately creating even a single event takes A LOT of effort. Planning, writing, balancing, and testing events is a huge endeavor. As such, donations will drive forward the progress of this mod. Currently you can donate via Patreon below (PayPal to come later pending interest):

[www.patreon.com]

Compatibility:

This mod was created for maximum compatibility so it should work with almost any mod. There are events that use personality traits added by Yellow Turban Rebellion, but the mod SHOULD work without them (you just won’t see some events). You may also find some choices more impactful when using the Better Diplomacy mod.

Check out my other mods to maximize immersion, game logic, and campaign dynamism:

Better Diplomacy – Improves AI diplomatic logic. Places a greater emphasis on long-term relationships and deals, discourages warmongering, creates more coalitions, and properly weights threats and allies based on proximity.
Dynamic Campaign+ – Splits the Han empire in the main campaign, increases the maximum potential threat of minor and major factions, and adds new unique benefits to the five minister positions.
Guanxi Overhaul – Enhanced Relationships, Events, and Stories – Adds around 1,000 trait-driven events (including banquets) that greatly impact how generals form friendships/rivalries and brings the Guanxi relationship system to life. You’ll care a lot more about all of your generals with this mod, even the generics.

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Revisions:

Old revisions of this mod are available below. Click the link to download.