Combat Extended – Vanilla Restored
Adds back vanilla Rimworld weapons and turrets that were removed in the Combat Extended mod and adapts them to CE mechanics, requires Combat Extended: FastTrack.
Load it after CE:FT in your in-game modlist.
Not compatible with the original CE mod, as this uses new ammunition defnitions that were added only in CE:FT.
Please provide feedback for bugs, balance, inconveniences and everything else.
Items (re)added:
Human weapons: Charge Lance, Minigun (Will probably require a colonist equiped with Power Armor or prostheses that increase carrying capacity to equip because of its heavy weight)
Turrets: Autocannon Turret, Sniper Turret (Renamed from Uranium Slug Turret to account for the possibility to use the full 25x137mmNATO ammo set added in CE:FT)
Research projects: Heavy Turrets, Sniper Turrets, Multibarrel Weapons
Credits:
Combat Extended by N7Huntsman https://steamcommunity.com/sharedfiles/filedetails/?id=1631756268
Combat Extended: Fast Track by sumghai and the CE:FT team https://steamcommunity.com/sharedfiles/filedetails/?id=1865597143
Combat Extended Fixes by Logan for the original idea of readding the Minigun https://steamcommunity.com/sharedfiles/filedetails/?id=1776175645
Required items:
Click the title to search on this site.
Combat Extended: FastTrack Edition — Steam Workshop
Revisions:
Old revisions of this mod are available below. Click the link to download.