[JPT] Burn It for Fuel

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Author: jptrrs

Last revision: 20 Jan, 2022 at 22:15 UTC (7)

File size: 1.09 MB

On Steam Workshop

Description:

If you can burn wood for heat, why not use chemfuel as well? Or even cloth or other plants? This mod will enable you to select what type of fuel will be consumed by torches, campfires, stoves, smithies or any other fueled buildings – vanilla or modded – even passive coolers! This is done on the mod’s option panel, and anything goes! By default, the list includes wood, chemfuel, textiles, plant matter and, if the appropriate mods are present, also lumber, other wood types, coal and charcoal.

I’ve made this out of frustration using Expanded Woodworking and not being able to burn lumber while my pawns happily threw my precious oak logs into the fire!

Like what you see? Consider supporting the mod!

Making and maintaining mods takes a lot of work! Contribute however it suits you:

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Compatibility

Burn It for Fuel was written to be as broadly compatible as possible, detecting any refuelable buldings other mods might add and trying to extend their fuel settings. If for any reason this causes any trouble, please let me know and I’ll try to work it out.

Built-in fuel compatibility:

Special Attention Required:

Load order

Load HugsLib first, then any mod mentioned above and then Burn It For Fuel.

Saved Games

You can safely add this to your ongoing game, but existing fueled buildings are going to break. Please use the development tools (God Mode) to replace them with new ones.

Available Languages

EN, PT, PT-BR, RU, ZH.
(Help translate it into yours, just drop me a line.)

Acknowledgements

Translations by leafzxg(ZH) and richardwhitewood1998 (RU).
Thank you!

GitHub

https://github.com/jptrrs/BurnItForFuel

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