Crow’s World

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Author: AngusCrow

Last revision: 6 Apr, 2019 at 14:22 UTC (2)

File size: 921.57 MB

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Description:

This is an accumulation of some of my mods that I have uploaded to the Steam Workshop and things I have made that I have not uploaded because mods of that type may have already existed. This is more of a total overhaul type mod but is intended to add to rather than change the defualt game though there are a few changes.

My mods that have been on the Steam Workshop that are included in this mod are as follows.

Crow’s World Gone Fishing:
You can fish with a net or a rod. You will have to research this area and it comes with drying rack, frying fish, digging bait, and storage containers.

Crow’s World Dig for Grubs:
You can dig for grubs when things get bad and you are starving. It’s just enough to keep you alive.

Crow’s World Shin Du Clan:
A new faction with a new start called (Tracks in the Sand). High on the mountains by the Leviathan Coast the Shin Du Clan has rebuilt the Old Empire Watchtowers. Now Master Tai and three of his students venture out to explore.

Crow’s World Dwarf Race:
A new playable race. A strong race good at smithing that bows to no others.

Crow’s World A New Look:
New Leather Armor, Chain Armor, Hoods, and more colors for shirts.

Crow’s World Hub Rebuilt:
The Hub has been rebuilt with all shops well stocked and shopkeeps have more money. There is a new Research Shop to find books and items to help you with your research.

Crow’s World Red Guard:
Martial Arts that will let you progress from White Belt through Black Belt. Adds 3 new tech levels so you can obtain each of the 9 belts at a different level. Each level also has it’s own martial arts training dummy.

Crow’s World Travel Campfire:
Just a small camp setup basically for aesthetics.

Crow’s World Kykarian Race:
This is a new race now known by their full name of Kykarian. They are fleet of foot and make good scouts able to out run most enemies in the world of Kenshi to include Beak Things. they have filters on their eyes and nose so dust storms do not effect them.

Crow’s World Mercenary Start.
This mod is for those who are new to the game or for those who find themselves getting destroyed every time the leave the safety of city walls. It starts you out with a group of five mercenaries that will stay with you. It gives you a strong group to start with but not invincible. At least you won’t get destroyed at the first sign of a Bone Dog that crosses you path.
The sixth character is your main character and will start out very weak.

There are changes that have been made from the originals to improve some of these mods.

Other things that have been added are as follows.

( Larger stacks for some items )
( Meat and Hide balance )
( Max Faction size 250 ) Changed in Gloal settings.
( Max Squad size 50 ) Changed in Gloal settings.
( Max Squads 25 ) Changed in Gloal settings.
( A new race called Nibs )
They are a small race that are primarily thieves and are not very strong or tough however they are good at thieving and stealth. They are playable and if you start out with one they will have to be trained up in all areas. They can be found in some bars to hire but be aware that if you say or do the wrong thing when trying to hire them that it could start a bar fight that will cause an all out brawl. It is also possible the hire them at no cost. If you get close to them and they are not a part of your squad they will pick your pockets. The ones you hire in a bar will be very good at Thieving and Stealth.
( More characters to hire in bars )
The new races I have put in will show up to hire in the bars of the cities I have changed as well as more of the default race characters. I will continue to update more cities over time. The cities that have been completed at this time are ( The Hub ), ( Drifter’s Last ), ( Bad Teeth ), ( Tapadu formerly known as Ghost Village ), ( Last Stand ), and ( Heft ). The ( Old Empire Watchtowers ) have also been rebuilt for the Shin Du Clan but only have Shin Du for hire. There will be at least one strong fighter in each of these towns to hire but they are expensive. I plan to continue adding to this list of towns.
( More items and money in shops )
( Bakery is now Food Shop with more food items to buy )
( Dust Bandits now carry dried meat and may be wearing new armor )
( A new Wanderer start point for each town that I have changed )
This will let you jump into each of the changed towns for a quick check to see where you would like to start a new game or if you find a town you want to go to with your saved game. If you choose to use a saved game you will need to use the import option on the main menu. They will be listed as ( Start at "name of the town" ).

This mod should be compatible with other mods except those that change the following areas.
( Towns that are listed above )
( Vender Lists )
( Global settings )
( Stacking changes )
( Meat and hide changes )

This mod runs well with version 0.98.8 experimental and the following mods by other authors.
( Faces Plus )
( Better Eyes For Greenlander Female )
( Recruitable Prisoners with Dialogue )
( Voiceroid Hairstyles )
I am sure there are many others but these are just the ones I have tested with this mod.

I know that most of you are aware of this but for the benefit of any who are not, when you first start the game there is a white box that appears. When it comes up you can go to the top and select ( Mods ). This will let you select the mods you have subscibed to or deselect them. This is a good way to find out which mods you have that are compatible with each other.

I will add updates with more towns covered and more things added to this mod.

I hope you enjoy this mod and appreciate any feedback or ideas you have to improve it.

Update 3/16/18:
The town of Clownsteady had changes made.
Attack slots are now set at 4.

Update 3/17/18:
The town of Stack had changes made.
Some Band of Bones now carry dried meat.
Some Shrieking Bandits now carry dried meat.
Now 4 squad members can mine copper resources at once.
Adjusted martial arts stats for black belt in The Hub bar.

Update 3/18/18:
The town of Sqin had changes made.
Fixed a problem with The Hub showing up red when the town was not hostile.

Update 3/30/18:
Added Merceary start mod.

Update 5/26/18:
Now updated in stable mode.

Update 6/5/18:
Larger number can be put in some storage boxes.

Update 6/24/18:
You can now reach lvl 30 with training dummies.

Update 9/10/18:
Fixed Heavy Breast plate and Leather Breast plate showing up for crafting.
Small, Medium, and Large back packs can now be crafted on Leather Armor crafting bench.

Update 12/10/18:
Items from the fishing menu will no longer show as an outpost. Also the dried fish, cook fish, and raw fish storage will not make it show as an outpost.

Update 1/1/19:
Wooden Backpack fixed.

Update 3/2/19:
Fixed a bug where the Stationhouse building in The Hub did not show up for sale.

Crow’s World II is in the making at this time and Crow’s World will not have any more updates. Crow’s World II is only available to friends at this time who are playing the game and checking for bugs. I still have some slots open for friends that may want to play and test Crow’s World II. New friends are also welcome.

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Revisions:

Old revisions of this mod are available below. Click the link to download.