A Harder War: Advanced Aliens

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Author: ReshiKillim

Last revision: 20 Apr at 15:25 UTC (10)

File size: 211.5 MB

On Steam Workshop

Description:
A Harder War: Advanced Aliens brings five dangerous new Alien variants, and a new SITREP.

Muton Decurions

Better trained, better armed, and possessing greator sensory faculties than the average Muton, Muton Decurions pose a significant danger to the soldiers of XCOM.

Muton Velites

Specially trained Mutons boasting enhanced agility, mobility, and a specialized armament, a Muton Veles serves as both a lethal Shock Trooper and an aggressive flanker.

Muton Ballistarii

Armed to the teeth with explosive weaponry, and a unhesitating eagerness to use it, a Muton Ballistarius is a highly explosive and dangerous enemy.

Andromedon Dreadnaughts

Heavily armored, possessing Advanced Integrated AI systems, and armed with an exceptionally lethal cannon, an Andromedon Dreadnaught is a brutally efficient warmachine.

Cryokeepers

Ruthless heralds of the frost, Cryokeepers bring both tremendous firepower and horrendous frostbite to the battle.

SITREP: Muton Brigade

When the Muton Brigade SITREP is active, a large group of Mutons gathers and entrenches themselves around the mission objective.

Advanced Enemy Intelligence

Expansive Decision Trees for the Enemies introduced by this mod, including Context Sensitive Target Prioritization. Meaning that they may prioritize targeting different XCOM Soldiers depending on their actions on the battlefield

Additionally, Spectres and ADVENT Priests will more intelligently Prioritize Targets for Shadowbind and Stasis.

Mod Support

This mod contains support for ABetterAdvent, and the majority of mods by Team CreativeXenos.

Incompatibilies

None that I’m aware of. Has been updated to support Long War of The Chosen!

Additionally, this mod has an extension mod, which adds in some extremely challenging new mission variants.

Note:

This mod uses assets originally created by the team at Pavonis Interactive for Long War 2, that have been modified by me. Anyone is free to use them, but please do give credit to the people that worked on them.