Marienburg Land Ships (Version 6.0)

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Authors: ChaosRobie, sebitudoreci

Last revision: 15 Jul, 2021 at 00:09 UTC (7)

File size: 94.19 MB

On Steam Workshop

Description:
No Land Destroyers, Land Cruisers, or Land Aircraft Carriers…. yet.

This mod adds the "Marienburg" Class Land Battle Ship into the game!

Description

Land Ships are basically single entity chariots, keep the vehicle moving (and shooting) or you’ll lose it.

They’ve got a relative short-range main cannon with regular cannonballs or grapeshot (toggleable). And they’ve got quite a few handgunners, who will shoot while the contraption is moving or in melee.

Landships have two abilities. The first is an ability that buffs the unit’s speed, but with a very small risk (1%) of instantly killing the unit when used. The second is a passive "Abandon Landship!" which triggers if the Landship dies, spawning some handgunners on the ground. Both of these abilities are in reference to tabletop rules.

Empire factions can recruit them from any level 3 port, or the Marienburg special port building, or the Nuln special foundry building. A level 2 Smith is required in all of these cases.

Translation and Compatability Mods

Credit/Permission

Texturing is the shared work of crisord and ChaosRobie.
3d Modelling and Animations by ChaosRobie.
Unit’s stats and balancing by sebitudoreci.

The "Marienburg" Class Land Battle Ship is described in Warhammer: Tamurkhan Throne of Chaos, and is a Games Workshop IP.

Permission is required to incorporate this mod into another mod.
Compatibility mods (like for SFO) have my special permission.
Localisation mods also have my special permission.

Future

Version 7.0? Sorta running out of things to improve. Texture overhaul maybe…