Hallowed Planets
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Welcome to Hallowed Planets, a mod that adds TWO new planet types to your universe.
- Tier 3
- Temperate Stars
- Oceanic Planet
- Custom Blocks & Weather
- Custom Farmable Plant
- Custom Unique Enemies (Terraria References + Clouds)
- Tier 5
- Frozen Stars
- Cold/Forest Planet
- Custom Tree
- Custom Blocks & Weather
- Custom Deco Plants
- Custom Floating Islands
- Custom Farmable Plant
- Custom Unique Enemies (Terraria References + Clouds)
Material IDs Used by This Mod: 301-310, 3066
Conflicts:
- •Hopefully none!
If an update is done, you’ll want to travel to a new planet that is quite a distance from your current location in the universe. Then, the updated planets will show up! Staying on old planets won’t corrupt your game, they’ll just look REALLY WEIRD and unfinished.
If you installed the mod, explored around to new systems and found Hallowed planets, you shouldn’t uninstall the mod unless you want your universe to be corrupted. That is because if you remove it, the game will still look for the assets used to create that planet, since it essentially still exists within the universe. It will crash because all the files are missing. There is no way around this except to delete your universe file. You will get to keep your characters, but any builds on planets / explored planets will be gone. The regular vanilla planets will begin to generate again once the file is deleted.
However, if there are any bugs–I will, of course, fix them. As for updating the mod further, nothing will really change unless I have an idea/get a good recommendation I want to add to the mod.
————–Extras————–
There IS a Terraformer for the Hallowed Planet biome!
————–Credits————–
Vanilla Assets – Chucklefish
Original Hallow Biome Monster Designs – Re-Logic
Coding for TrueSpace Compatibility (Built into Mod) – bk3000
Revisions:
Old revisions of this mod are available below. Click the link to download.