Empty eyes of Khalida – Balefire eyes removal for Tomb Kings
Enter Khalida – the undying Serpent Queen, the Chosen of Asaph, the bane of all Vampirekind.
Truly a tragic character, betrayed by a person she trusted the most, couldn’t even find solace in death. Now fueled solely by her burning hate towards Neferata – her once beloved cousin – and all her ilk, she wages a crusade against every spawn of darkness that dares cross her path.
And as we well know from science of today, some fuels must be burned down to provide the energy required for such an exhausting endeavour, so that’s precisely what we can observe in her otherwise lifeless, empty eye-sockets…
… Wait, what?!
If you also had this profound moment, you are already well aware what the purpose of the mod would be. So without further ado, let’s talk the details. 🙂
This is a very simple vfx mod that just affects the balefire effect on Tomb Kings Lords eyes. If nothing else, it helps to tone the effect down, which, in my opinion already looks leagues better, as the fire effect that was placed outside of the skull model was entirely disabled.
Now a word of caution – as you might see in the screenshots for this mod, it doesn’t always completely remove the blue fire effect. It is because all Tomb Kings Lords (curiously save for Khalida) have some other, underlying effect applied (Settra has some embers in his eyes, Arkhan has some blue fog inside his skull, etc.), that I was unable to root out. Khalida does not have this problem, so for her the blue fire effect would disappear completely from her eyes, bringing her way closer towards the look she has in the artworks depicting her.
I also wholeheartedly recommend using this mod in conjunction with Ghul’s Ceramic Khalida facemask mod, as it helps it go even further towards that goal (the mod was in use in the screenshots representing Khalida).
Also, because it’s a movie mod, the mod itself would barely ever require updates. I will – of course – update the mod file for every major update to the game – if nothing else, just to get rid of the "outdated" notification.
This mod should be compatible with everything, as long as it doesn’t modify the vfxwh2_dlc09_creature_tomb_eyes.xml file.
Nothing out of ordinary. Just subscribe to this mod, enable it in mod launcher and you should be all set.
If, for some reason the mod does not work for you the regular way, please download this file[drive.google.com] and replace the @emptyeyes.pack file with it. Said file should be located in your Total War: Warhammer 2 workshop folder.
The file provided under this link is the original movie-type packfile, so replacing the version created by steam workshop should resolve the problem of this mod not functioning as it is supposed to.
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Shawmuscle
… For his invaluable assistance about wrapping my head around animations and vfx edits. Even if I still haven’t got everything the way I wanted, at least I know now what to look for.
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Ghul
… For his Ceramic Khalida facemask mod.
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And thank you
… if you decide that it’s worth a shot. It really means a world to me.
You can find more mods done by me here.
Revisions:
Old revisions of this mod are available below. Click the link to download.