InsectUpgrades

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Author: TheGoofyOne

Last revision: 7 Mar, 2020 at 00:01 UTC (1)

File size: 8.75 MB

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Description:

Upgrade your insects! Train and Armour your Insects!

Version 1.4

Requires both Hugslib and Animal gear to be loaded before this mod.
NOTE: You can run without Animal Gear, just disable the animal armor in apparel setting to keep your pawn from trying to wear it.

Why armour your insects you ask?
Well according to THE RIM these animals were genetically engineered for heavy work and combat, so lets make that happen for your colony.

Why armour an untrained Insect?
Added Armour to Megaspider Megascarab and Spelopede. Painted gold adorns the mandibles and spikes.
Craft the armor at a bench after researching plate armor.
To equip it, place it in a valid stockpile that your insect can get to.
Make sure that the armor is enabled in your insects assigned apparel settings.
Added advanced training and caravaning abilities to Spelopede.
Added caravaning abilities to Megaspider.
Added advanced training to Megascarab.

Why keep spiders if they don’t breed?
Addded reproduction and egg laying.
Insects lay 1 to 3 eggs every 20 days for Megaspider, 16 for Spelopede, and 12 for Megascarab.
Eggs process in that same amount of time respectively.

Megaspiders adult sebaceous glands now milkable for a small amount of Insect Jelly.
Spelopede adult sebaceous glands now milkable for a small amount of Adamantium.
Adamantium is a mild drug with similar effects to coffee. Gives a slight increase in energy without being addictive, lasts about 3 hours like coffee.
All insects can be assisted in the ecdysis of their cuticles.
Produces insect armor chunks every five days which can be smelted into metals, 2 steel and 1 plasteel.

Added three new insect items acquired from butchering: Megaspider Skull, Spelopede Skull, and Megascarab Shell.

Use the insect armour and items from butchering to create your own armor and war helmets. Armor is better than plate but not as good as powered.

Use Eggs, insect Jelly, and insect items to build a makeshift insect Hive. Makeshift Hives produce Insect Jelly, RG and B Glow PODS, and before the adult insects leave the hive they lay eggs, spawning more insects over time. Hives have a few month lifespan.

Use Insect Items, stone, and gold to create an extra large scuplture the size of a truck. Four new grand insect scupltures added to the pool.

Incompatibilities: Found by "404 Float not found" – both this mod as well as an imperial guard mod for warhammer both utilize adamantium. They do not break one another but for any who wish to use both, load guard first. The adamantium from the guard core mod does not seem to be overwritten by the adamantium from this mod. So instead of drugs you get building materials.

Version 1.0
Released with Megaspider Training and Armour.

Version 1.1
Added advanced training for Spelopedes.
Added intermediate training for Megascarab
Added Egg laying for all 3 insects.
Added manhunter insects.
Added wild spawning of insects in all biomes, though kept the frequency the same as the least frequent animals except for Tropical and Swamp where they appear more.
Added Ecdysis of the cuticles.
Added Armour for Spelopede and Megascarab.

Version 1.2
Reduced Megaspider to pack and release more like Muffalo.
Increased Megascarab to haul to be more a like a worker drone.
Increased Spleopede to pack as well adding textures.
Added harvesting of insect items: Megaspider Skull, Spelopede Skull, Megascarab shell.
Added Makeshift Hive.
Added Megaspider Skull War Helmet.
Added Spelopede Skull War Helmet.
Added Insect Armor and Helmets.
Added Adamantium.
Added Huge (new size) and 4 grand sculptures.

Version 1.3
Fixed Hive size to properly spawn only one of each color POD.

Version 1.4
Fixed Harm on tame chance to be 25% Megaspider, 20% SPelopede, and 15% Megascarab

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Revisions:

Old revisions of this mod are available below. Click the link to download.