BugFix v1.3

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Authors: Groo the one, Captain Cobbs

Last revision: 17 May, 2020 at 13:41 UTC (4)

File size: 445.44 KB

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Description:

Bug fixes:

1) The Laws obtained from the Lumeris, Sophon, and Riftborn faction quests can be used again.
2) "Local Acceleration" (accelerating outpost production speed using Hyperium) for the Riftborn is now possible again.
3) The traits: "The Price of Perfection I+II" now work as intended/described.
4) While testing, I noticed that the Riftborns get wormhole technology (Hawking Radiation Dawser) unlocked by their population bonus for a population of 50 (description: "Wormhole travel consumes only half of a ship’s remaining movement points"), although the technology has not been researched yet. This bug has been fixed.
5) The Umbral Choir population-boni (hitting in at 10/20/50 population) does work now as intended.
6) The Umbral Choir hero-skill "Nocturnal Sleepers" (+1% FIDSI per sleeper in system) does work now as intended.
7) The event: "Smoking Gun", to be more precise the effect of +20 approval does work now as intended (bug reported by community-member ?mamarider?).
8) The ?Dust Bonanza? improvement does have no more dust upkeep (before: 64 dust upkeep per turn, what made it a pain and useless -> bug reported by community-member ?mamarider?).
9) Ionic Crystal, when used for system upgrades, now offers the intended +4 science per population in system (fixed by community member "Refuel") Keep in mind, makeing use of other mods can mess up this fix!
10) Cravers "Eternal War" trait doesn’t prevent Cravers from offering "peace" or "force peace", no more (if leading political party is pacifists – bug pointed out by community-member ?LightenedDark?). My idea to change Cravers leading hero name to ?Gaylord Focker? – in case pacifists are laeding power ? has been discarded. Offered fix – as usual – created by "Captain Cobbs"!
11) Fixed "Factory of Faith" making your population happy, when at 0 happiness (fix by "Captain Cobbs")
12) Horatio medium attacker ship does have a visual turret for its defense/offense/support slot, now (fix by "Captain Cobbs")
13) Compatibility improvements what interfered with other mods fixed (fix by "Captain Cobbs")
14) "The Reborn" Nakalim Solo Quest fix added (fixed by community member "Sublustris") -> https://www.games2gether.com/amplitude-studios/endless-space-2/forums/114-bug-reports/threads/35979-the-reborn-nakalim-solo-quest-completion-trigger-bug-and-fix?page=1
15) Fixed "Diplomatic Voiceline" error (fixed by "Captain Cobbs") -> https://www.games2gether.com/amplitude-studios/endless-space-2/forums/114-bug-reports/threads/35807-diplomatic-voiceline-localization-error?page=1#post-294803
16) Neutron Star special node not working as intended fixed (fix by Kuma)
17) ?When creating a custom faction using metafolding and same time not involuntary nomads trait, hyperfolding disappears from the technology tree? is fixed, now.

At this point I would like to thank especially the community-member and modder Kuma, who allowed me to take over the bug fixes 1) – 3) from his amazing "Enhanced Space 2 – Community bugfix and balance mod" and also helped me with the bug fixes to 4). Same with community-member and modder Captain Cobbs, who patiently helps me to get this mod working and who offerd the fixes for 5) to 8) and 10) to 12). Thanks a thousand!

The fix 9) has been offered by the community-member and modder "Refuel", 14) by ?Sublustris? and fix 17) has by community member ?vanHessler?. God bless you all!

I wish you a lot of fun to enjoy the result.

Remember that achievement-hunting will be disabled when you make use of this mod!
I didn’t test compatibility with other mods, but I’m optimistic. Feedback appreciated.

May the force be with you!

Groo

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