[1.33.3] 1356 – Public Beta

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Authors: Mexdus, DanJonMin, Count Flandy, Genomega, Mijo, Pennsylvanian, 1356 Mod Developers

Last revision: 17 Apr, 2022 at 17:37 UTC (9)

File size: 237.27 MB

On Steam Workshop

Description:

WARNING: THIS IS A PUBLIC BETA! Things are unpolished, there are loose ends, and balance is questionable. This build will change frequently but is stable for play. If you play this please submit bug reports and give feedback!

This is what we’ve been working on for over a year and we hope it has been worth the wait!

1356 adds nearly 100 years of content to Europa Universalis IV, bringing the start date back to December 25th, 1356 – the date Charles IV’s Golden Bull was signed! We as a team are working very hard to keep historical accuracy, and to make this the same way we believe Paradox themselves would handle something of this sort.

What you get:

– A New Start Date December 25th, 1356
– An Brilliant Main Theme Composed by Utopia, inspired by the Late Middle Ages
– An Alt-History mod focused on if Frederick Barbarossa never drowned in the River on that fateful day.
– 5 New Bookmarks
– All new history files, resulting in an accurate as we can get 1356 date
– Many new nations that existed at the time (York, Lancaster, Jalayirids, etc)
– As many historical rulers as we can find
– A new Age: The Age of Feudalism (with custom art!)
– 6 New Tech levels, with many existing techs being tweaked for better balance with our start date
– Diplomacy for the whole additional time period added (Hundred Years’ War anyone?)
– A handful of new religions
– Professionally written event chains to help simulate historic events (Kalmar Union, Hussite Revolution, etc)

What’s been changed with our mod, one might ask? Good question Timmy! Below is a short list of what we’ve changed in the mod, and a few goals of ours moving forward!

What we have so far
– A start date of 1356, all complete with as historical province ownership as we can find
– Hundreds of New Events relating to historical events that occurred at the time
– A handful of Mission Trees for various nations, all based on historical or plausible historical outcomes
– Many new Formable Nations, and tags
– Zoroastrian and Susomenuko Flavor
– (WIP) Mechanics to further Simulate the Feudal Era
– French Feudalism Mechanics

Goals, and additions moving forward:
– Add deeper mechanics to the Feudal Era
– Continue adding flavor to every region
– Continue adding Missions to as many tags as we can
– Provide as much compatibility between other mods as we reasonably can
– Work with our community to make changes, and tweaks that represent the interests of not only us devs, but the players too
– Never add new provinces

The Current Team:
• Count Flandy (Project Lead) – Game Mechanics, Flavor, Balance, Western Europe Flavor.
• Genomega – (Senior Developer) – Early Game Balance, Idea Revisions, Middle East and Asia Focus
• Mijo (Developer) – for the Russian/Eastern European changes <3
• The Janitor & Pennsylvanian (Developers) – for Idea Balance and Multiplayer Feedback

Contributors
• Utopia – Composer of the Main Theme ‘In Taverns and Great Halls’. (Link belows links to their Youtube channel where you can check out all their other works!)
https://www.youtube.com/channel/UCKfQv7M94LPdACI2e4AmVww
• Stuvi – Historian
• Reichbierminister & Friends for the German Translations
• Kathosky – for aid in creating the Original Age of Feudalism Objectives/Bonuses Icons
• Theo – from ASOIAFfor the Coin on the new Loading Screen!
• Jwvd – from Expanded Mods for Artwork (Grand Court, Imperial Ideas, Theocratic Ideas, Royal Education Ideas, Marcher Lord Ideas, Permanent War ideas.)
• JoeSparkles – (Former Translation Lead) for Helping with Translations

Past Team Members and Contributors!
• DanJonMin – Original Lead Developer and Founder of 1356 (Also Originally called 1399)
• Mexdus (Retired Developer) for Creating Barbarossas Throne
• J4freeman – Malaysia/SEA flavor & Original DanJonMin Team member
• M654 – Scandanavian Flavor (Former Co-Lead)
• Victoria – For events & Flavor (Turkish Beyliks, Austria Flavor)

We’re looking for more help of any shape! (Scripters, ARTISTS, Localisation help (Any Language), and people with experience modding EU4 in general. Please @Count Flandy on our discord for more information!

Discord Link: (Come Join us! Chat, or if you have experience and want to help ask!)
https://discord.gg/uzXnRuB