Deafness and Blindness (Continued)

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Author: Mlie

Last revision: 2 Aug, 2020 at 17:14 UTC (2)

File size: 51.2 KB

On Steam Workshop

Description:

Update of Emmotes mod for RimWorld 1.1
https://steamcommunity.com/sharedfiles/filedetails/?id=1261511017

Support-chat:
https://invite.gg/mlie

Non-steam version:
https://github.com/emipa606/DeafnessBlindness

— Original Description —
I was kind of annoyed that the only hearing/sight loss conditions this game had (without removing body parts) was the vanilla ‘Hearing Loss’ and ‘Cataracts’ conditions which are both a flat -50% loss. It seemed weird that someone would suddenly lose half their hearing or sight immediately, and it stay that way forever.

So, what I’ve done is remove the vanilla conditions ‘Hearing Loss’ and ‘Cataracts’ and added my own ‘Deafness’ and ‘Blindness’ conditions which are both progressive.

They are currently both age related conditions and once either condition activates, they will start as ‘negligible’ -5% loss, going through ‘minimal’ (-10%), ‘very mild’ (-15%), ‘mild’ (-25%), ‘moderate’ (-40%), ‘significant’ (-55%), ‘severe’ (-75%) and ‘profound’ (-100%).

The time it takes for the conditions to become profound is now random. The quickest they can progress is 0.5 in-game years and the longest is 10 in-game years. Because of the randomness you may find one eye or ear progressing at a faster rate than the other.

Of course, performing surgery to replace the eyes or ears of someone with these conditions should heal that individual body part. They can possibly get the condition again in the future if you have given them a natural eye/ear.
Also, this works with Prepare Carefully, allowing you to add a condition to your starting characters at a specific severity.

I’m open to suggestions as to rebalancing how common the conditions are as well as how quickly they progress, etc., so feel free to comment.

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Revisions:

Old revisions of this mod are available below. Click the link to download.