Greyer morals (Continued)

If you liked this item, please rate it up on Steam Workshop page.

Author: Mlie

Last revision: 12 Jun, 2025 at 10:02 UTC (4)

File size: 160.31 KB

On Steam Workshop

Description:


Update of sectoids mod
https://steamcommunity.com/sharedfiles/filedetails/?id=864631239

[discord.gg]
[github.com]

This mod reduces penalties for ill treating outsiders and cannibalism.

Changes:

Cannibalism
Eat human meat as ingredient -20 – -5
Eat human meat raw -25 – -10
Butchered humanlike corpse -6 – -3
Know someone butchered humanlike corpse -6 -3

Prisoners
Know guest/prisoner executed now requires "Kind" trait
Know prisoner died innocent now requires "Kind" trait
Know guest/prisoner organ harvested now requries "Kind" trait
Know prisoner sold -3 – 0
Prisoner banished to die now requires "Kind" trait

General
Observed laying corpse stack limit 3 1
Witness death for none ally now requires "Kind" trait
Colonist banished now requires "Kind" trait
Colonist banished to die -5 – -3
Wearing dead man’s apparel now requires "Kind" trait
Wearing human leather now requires "Kind" trait

Works with exisiting saves.
Feel free to leave suggestions.

  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using the Log Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: morality

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.