Work Manager

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Author: Michieru

Last revision: 23 Aug, 2025 at 21:06 UTC (5)

File size: 2.36 MB

On Steam Workshop

Description:
✨ Work Manager – Automated Work Priorities And Schedules ✨

Tired of constantly tweaking your colonists’ priorities? Let Work Manager do the heavy lifting! This powerful mod intelligently automates your colony’s work priorities, dynamically responding to evolving situations, pawns’ skills, passions, and your unique preferences.

⚠️ RimWorld 1.6 Update

The 1.6 update of the mod introduced the new dependency on ‘LordKuper.Common’ mod. Make sure to subscribe and activate it for the mod to function.
If you are still using pre-1.6 version of the mod you should be able to ignore the dependency and play without it.

⚙️ How Does It Work?

The Work Manager mod refreshes colonist priorities multiple times per day (customizable via the ‘Update Frequency’ setting). The default refresh rate is once per in-game hour, but try increasing it to enjoy even greater responsiveness!

🚀 Smart Priority Assignment

Say goodbye to manual management! Priorities are assigned as follows (configurable):

  • Priority 1: Dedicated roles or highest-skilled colonists.
  • Priority 2: Work types matching colonists’ major passions or high skill learning rate.
  • Priority 3: Work types matching minor passions or moderate learning rates.
  • Priority 4: Remaining work types ensuring no tasks are left undone.

📋 Automatic Assignment Features
  • Excludes dead, incapacitated, or mentally unstable pawns automatically.
  • Prioritizes patient care and bed rest for recovering pawns.
  • Special rules for doctors and hunters ensuring optimal task allocation.
  • Assigns dedicated workers strategically based on skill and passion.
  • Ensures idle pawns always have something productive to do!

✨ Advanced Customization

Tailor the mod to perfectly fit your playstyle:

  • Toggle automation easily via the Work tab or individually per colonist.
  • Adjust priorities on a per-work-type basis or even per pawn-task with a simple middle-click!
  • Automatic work scheduling, dividing your colony into efficient 8-hour shifts.
  • Customizable schedules to fit your colony’s rhythm.
  • Exclude certain work types for foreigners (Royalty DLC and mods) or slaves (Ideology DLC).

🔗 Compatibility

Fully compatible with mods:

  • Vanilla Skills Expanded by Oskar Potocki, Sarg Bjornson
  • Work Tab by Fluffy
  • More Than Capable by Charlotte

Load Work Manager after these mods.
Spot a compatibility issue? Let me know in comments!

🆕 Latest changes

2025-08-21

  • New work assignment customization options.
  • Updated mod settings screen UI.
  • Vanilla Skills Expanded support.
  • Major code optimization.
  • Russian language support.

2025-08-22

  • Added buttons to force update work priorities and open mod settings to work tab.

2025-08-23

  • Added SimplifiedChinese translation.
  • Added the ability to force assign work priorities when automatic updates are disabled.

📖 Licensing & Source Code

This mod is under CC-BY-NC-SA[creativecommons.org].
Find the source code and collaborate on GitHub[github.com].

Enjoy smarter colony management with Work Manager – your pawns will thank you! 👍

💖 Support the Author

Creating and maintaining mods takes time, energy, and love. Currently, I’m in a tight financial situation, and your support can make a real difference. If you find this mod helpful or would love to see continued development, improved features, and broader compatibility – consider supporting me with a donation[boosty.to]. It’s a powerful way to help me dedicate time to modding and keep the updates coming.

Every bit of support fuels further progress. Thank you! ❤️

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Required items:

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HarmonySteam Workshop
LordKuper.CommonSteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.