[1.2] Grenade Fix: Rearmed
Injects a minimum range to any weapon with an explosive projectile.

This mod dynamically injects a minimum range to any weapon with an explosive projectile.
Affects grenades, launchers, etc. including weapons added by mods.*
The minimum range is slightly larger than the weapon’s explosion radius, ensuring that pawns won’t explode themselves by accident.
*If the weapon already has a safe minimum range (e.g. mortars) it will not be affected.

Visit the Ludeon forums thread[ludeon.com] for source code & direct download links.
Visit the FAQ before posting bug reports or questions.

- RimWorld Font[ludeon.com] – Marnador[ludeon.com]
- Mod inspiration – TheFlameTouched[ludeon.com]
- Code – Alistaire[ludeon.com], merthsoft[ludeon.com], Zhentar[ludeon.com]
- Translations – vEd_
Download
Revisions:
Old revisions of this mod are available below. Click the link to download.