[1.2] Grenade Fix: Rearmed

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Author: Dingo

Last revision: 11 Aug, 2020 at 14:12 UTC (1)

File size: 1.06 MB

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Description:

Injects a minimum range to any weapon with an explosive projectile.

This mod dynamically injects a minimum range to any weapon with an explosive projectile.

Affects grenades, launchers, etc. including weapons added by mods.*

The minimum range is slightly larger than the weapon’s explosion radius, ensuring that pawns won’t explode themselves by accident.

*If the weapon already has a safe minimum range (e.g. mortars) it will not be affected.

Visit the Ludeon forums thread[ludeon.com] for source code & direct download links.

Visit the FAQ before posting bug reports or questions.

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Revisions:

Old revisions of this mod are available below. Click the link to download.