Historical Units [1.5.1 Hotfix]

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Author: Registered Vex Offender

Last revision: 15 Aug, 2020 at 08:43 UTC (2)

File size: 6.93 MB

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Description:

Historical Accuracy within Imperator: Rome!

Description:
This mod aims to bring some historical accuracy to the world of Imperator: Rome.

Current Features:
-4 New Unit Types
-Varying Unit Names, dependant on culture
-Reworked Military Traditions
-New Unique Inventions, based on culture/Tags
-A Rework of naval Stances and the general Fleet behaviour.
(-Currently features 1 Invention for all Diadochi, 1 for Sparta, 1 for Tarentum, 1 for all Hellenistic Cultures and 3 for
Barbarian Countries)

Naval Stances
In order to fully utilize a navy, you have to embark marines onto your corresponding navy
Marines are localized as either "Clasiarii", "Epibatoi" or "Raiders"
If a unit of marines has been embarked (in technical terms: is on the same tile as a navy), the navy will receive a minor morale buff. Furthermore you can now enact stances.

Planned Features:
-Progessive Unit System (unlocking upgraded Versions of some units, depending on your culture)
Complete rework of Traditions to streamline their boni more and really refine your warfare with a certain Unit Type
Introduction of Support Units for all elements of warfare
-Rework/Add Military Tradegoods.

Credits:
KAM2150: Original Author (check out his mod here: https://steamcommunity.com/sharedfiles/filedetails/?id=1724319890 )
CrazyZombie: Art Asset for the new Slinger Icon (check out his mod here: https://steamcommunity.com/sharedfiles/filedetails/?id=2002140591 )
Agamidae: For his help with the marine modifier!
Master_of_Experts: For his help throughout the mod development

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Revisions:

Old revisions of this mod are available below. Click the link to download.