RimCuisine 2 Meals and Munchies Expansion (Continued)

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Authors: Mlie, Charlotte

Last revision: 17 Jun, 2025 at 21:22 UTC (2)

File size: 1.95 MB

On Steam Workshop

Description:


Update of Crustypeanuts mod
https://steamcommunity.com/sharedfiles/filedetails/?id=1833592940

– Added bulk recipes for canned-stuff, lavish and extravagant meals.
– The 1.3 mod now uses the Universal Fermenter instead of the previously included Expandable Fermenting
– UF code and graphics by Charlotte

– As the Universal Fermenter has been superseded by [SYR] Processor Framework the mod has been updated to use this instead.

[discord.gg]
[github.com]

RimCuisine 2: Meals and Munchies Expansion for 1.0

Welcome to RimCuisine 2: Meals and Munchies! This expansion mod is focused on expanding your colony’s repertoire of snacks, foods, and meals for your pawns to gorge themselves on!

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New Snacks: New snacks including crisps (chips), cupcakes, and icecream for your pawns to delight themselves on!

New Meals: Make primitive nutrient paste in the form of Rubaboo or revel in gluttonous excess with the Extravagant Meal!

New Food Preservation: Make ingredients last basically forever by canning them! Canned meat, canned vegetables, canned fruit, and canned meals can be made at a cannery! Canneries require electricity and use steel as a fuel source. Canned goods are not only a great way to preserve and store food (being 5x as compact as raw ingredients and last forever), but also are a good trading commodity! Everyone loves canned goods!

The Rim-Co Cook-o-Matic 9,000,000,000 XXXL: This high-tech piece of machinery, made from spacer components, plasteel, and a lot of love is your colony’s solution to.. Well, anything food related. Despite being a power hog at 800 W, this machine lets you produce just about any food en masse. Mass produced meals, ingredients, snacks, and drinks! Requires less skill to make stuff than a regular stove, plus saves time! The Cook-o-Matic requires both Advanced Cooking and the Fabrication techs to make, plus plasteel and spacer components (subject to balancing in time).

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To-do List:

Work on balance!
Minor art tweaks and fixes.
Bugfixes (hopefully there aren’t any!)
Compatibility patches!
More snacks?!?! We’ll see!

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Compatibilities:

Same compatibilities as RimCuisine 2! Go read my rant over there! 😉

  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: food

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RimCuisine 2 Core (Continued)Steam Workshop
[SYR] Processor FrameworkSteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.