[WOTC] Cooldown Teamwork
Quick fix requested by Beaglerush on his stream. Instead of having 1/2 charges per mission, the Teamwork and Advanced Teamwork abilities now have a 6/4 turn cooldown that’s shared between the two bondmates. The cooldown values are adjustable via config of course. Includes compatibility with Mechatronic Warfare’s SPARK bondmate abilities. Also allows you to specify a maximum range for Teamwork in the config, which is set to unlimited by default.
