Medieval Medicines

New medicines intended to create tiered alternatives to herbal medicine. Effectiveness ranges from slightly better than herbal medicine to slightly better than industrial medicine. Intended for medieval playthroughs.

Early Medieval – Slightly better than herbal medicine.
Late Medieval – Slightly worse than industrial medicine from vanilla.
Paresian – Slightly better than industrial medicine from vanilla, a kind of Glitterworld stand-in for medieval playthroughs.

Each medicine is locked behind a research project, and each individual medicine is somewhat expensive to make. I prefer things to be too expensive rather than too cheap for balancing purposes.

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Revisions:
Old revisions of this mod are available below. Click the link to download.

