Arthanor’s Questing Rangers

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Author: Arthanor

Last revision: 9 Jun, 2020 at 11:50 UTC (1)

File size: 1.04 MB

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Description:

Instead of heroic adventurers who go hunting treasures in the world’s darkest places and defeat evil on the way with sword and magic, vanilla elven rangers are a low-tier infantry mob. This is an unworthy assignment for my favorite warhammer quest hero! To address this, here is a ranger re-imagining that add two units akin to Aspiring Champions. These new heroic rangers are:

– Ranger-Knights: Competent armored fighters with magic to help.
– Ranger-Mages: Magic users that can hold their own in a fight.
– Recruited from the gardens/court building chain (same as nobles since they are supposed to be nobles). Ranger-Mages can be recruited at T4 and also require an archive.
– Priced around T3-4 units.
– Fewer in numbers: 20 Knights and 15 Mages per units.
– More powerful individually, with better stats and knockbacks on attacks.
– Able to cast magic on their own! Magic is mostly handled automatically, depending on circumstances. No added micro required!

Ranger-Knights can cast:
– Mists of the Isles: +25% missile resistance when out of melee
– Fury of Indraugnir: Area of effect magic damage when in melee
– Hand of Glory (Passive): Same as the spell, cast on themselves when charging

Ranger-Mages can cast:
– Aura of Vitality: Bursts of healing in an area activated as long as the rangers are hurt and morale is holding
– Storm of Vengeance: Area of effect damage when in melee, with -5 Melee Attack and -10% Vigor debuffs
– Hand of Glory (Bound): 3 charges of the baseline spell

If you have any suggestions in how to make rangers stand out more, I will happily consider them.

To do, eventually, maybe: A high elf warrior unit, essentially sword and shield spearmen equivalent or HE bleaksword, to replace rangers in their T1 anti-infantry role.Mods to do that probably already exist, so I should just find one to recommend.

Very nice high elf warriors mod for those who, like me, dislike vanilla rangers:
High Elf Swordsmen

If you are interested in lore friendly high elf unit tweaks, also check my workshop
Particularly, if you don’t want vanilla rangers, you can remove them.

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Required DLC:

These DLC should be installed in order to use this item.


Total War: WARHAMMER II - The Warden & The Paunch
Revisions:

Old revisions of this mod are available below. Click the link to download.