Biomes! 2: Core

If you liked this item, please rate it up on Steam Workshop page.

Authors: Draegon1993, Prime, Swenzi, Stormblind

Last revision: 15 Jul, 2019 at 03:06 UTC (1)

File size: 1.09 MB

On Steam Workshop

Description:

Biomes! Core provides the framework for the Biomes! mod series and is required for any Biomes! mod to work. Place Terra above this mod and Caverns below it!! This mod does and will contain the things that will be a feature across all the biomes, such as Deep Water passability.

The intention of the mod series is to make the worlds of Rimworld more varied and interesting, This mod will add multiple new Biomes to the world along with the plants and animals to populate them. A few Biomes have been planned out so far but suggestions are always welcome.

Feel free to visit our discord! https://discord.gg/85p6vc5

We’re currently recruiting C# programmers and Artists! If you would like to join the team shoot one of us a message!

Biomes! now has over 10k subscribers on steam so I’m posting the link to the poll to see which biome would be the most popular next release after the Caverns are finished! 🙂 http://www.strawpoll.me/14931859/r

Created By

Draegon1993
Odeum
Stormblind
Evalynn
Bendgeidfran
Kfish
Lanilor
Luizi
Pullmylever
Proprimegaming

Planned Biomes

Island/Archipelago

I have worked with Rainbeau in the past and still do so I ALREADY know he has an archipelago mod. Ours is going to be unique.
Bits of land surrounded by water. One lone piece of land with small pieces around it or multiple small or multiple of various sizes
Possibly a few variants, likely Tropical, Temperate, and Icy.
Potentially Volcanic Islands
Hot Springs
Shipwrecks
Scuba/Snorkel gear
Coral resource
Tides (Potentially on coasts as well)
Carnivorous plants
Citrus crop
New animals
Sea Pirates
Ship based travel?

Volcanic Wasteland

Rivers of Lava, lava pools, cooling lava terrain, etc
High Temperature
Fertile ashy soil
Ash cloud event (partially blocks out the sun)
Obsidian
Burned Trees

Ocean Floor / Lake Floor Plans

Salt water and fresh water variants
Underwater
New Ruins
Kelp Forests
Volcanic vents
Sunken Ships
Tanks of Air for use outside of the base
Various plants and animals
Gear for underwater use
New turrets and other security

Credits

Jecrell: Many thanks to him for the amazing new logo!
ChickenPlucker for creating the beetle armor.
spdskatr for the code to allow for swimming pawns.

We are always willing to take on more team members, whether it be programmers, artists, or people good with ideas.

Download
Required items:

Click the title to search on this site.


Biomes! 2: CavesSteam Workshop
Terra ProjectSteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.