Odinblade’s Scoundrel Class Overhaul [REQUIRES NORBYTE’S SCRIPT EXTENDER]
Cunning, deceptive, and visceral; an expert Scoundrel always gets their mark. This mod overhauls all existing Scoundrel skills, as well as adding plenty of new ones into the mix, to deliver a truly devastating Scoundrel skill tree.
"Never play fair…"
Also available on Nexus Mods![www.nexusmods.com]
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Thank you, and I hope you enjoy this mod!
As stated above, this overhaul requires Norbyte’s Script Extender[github.com] as well as OdinCore – Mod Services to use.
Norbyte’s Script Extender is similar to how the Skyrim Script Extender (SKSE) works; it provides access to a lot of lower-level code for modders. As such, I’ve been able to create lots of new script-heavy mechanics for this mod.
Another excellent feature that the Script Extender provides is a HUGE improvement to load times when playing with lots of mods, cutting 10-minute load screens down by ~90%. Even if you aren’t planning on using this overhaul, I’d recommend grabbing the extender for that feature alone!
Check out my installation guide here. Alternatively, if you are using LaughingLeader’s excellent Mod Manager[github.com], you can simply click the "Tools" option at the top of the window, and then click "Download & Install Osiris Extender". Easy peasy!
Version 1.0.5 (Read the Patch Notes here!)
Scoundrels are well-known for having a few tricks up their sleeve. The toolset provided by this overhaul will give you a plethora of tools to design and decimate with your own playstyle. Here are a couple of the core mechanics this overhaul leverages:
- Combo
- Generate Combo by hitting your Scoundrel attacks, stacking up to 3 times.
- At Combo 3, you can activate the Deadly Flourish skill to expend your points and empower your next Scoundrel skill.
- At Scoundrel 5+ you enter combat with Combo 1. At Scoundrel 10+ you instead enter combat with Combo 2.
- Stealth Damage Multipliers
- Some of the more visceral Scoundrel skills benefit from Stealth Damage Multipliers, increasing their damage if you are either Invisible or Sneaking.
- Demonstrate your superiority and outplay your foes from the shadows.
The new skills and mechanics introduced in this overhaul are designed to feel unique and engaging. The AI utilises a large number of the new skills but does not utilise the Combo mechanic.
As a comprehensive overhaul, this mod also reworks a lot of the base game Scoundrel spells, and I have compiled these changes into a doc:
Lina the Deft is a tricksy thief, and she is able to sell the party skillbooks (which she has rather questionably obtained). Lina may be found throughout the game in various locations:
- Fort Joy:
- Opposite the campfire west of the Fort’s initial entrance.
- On a small shore, behind the tent next to the altar in Armadia’s Sanctuary.
- Reaper’s Coast:
- Aboard the Lady Vengeance. She is in the crow’s nest near the head of the ship.
- Atop the gate at the entrance to Driftwood Square.
- Nameless Isle: On the landing shore as you arrive.
- Arx: In the West section of the market square, behind the Dwarven blacksmiths and next to a stone bench.
Basegame Scoundrel vendors also stock the new skills, and the new vendors can be toggled on/off whenever you like using the Odinomicon mod settings menu from OdinCore.
Workshop artwork: Russell Dongjun Lu, Bryan Sola, Wizards of the Coast
Spell icons: Larian Studios, Riot Games, Valve, Rexard
Assistance and inspiration: LaughingLeader, Kalavinka, Norbyte, Dougeh
Being awesome: Larian Studios
Looking to take the class to another level? Here are some recommended mods and add-ons!
- LaughingLeader’s Mod Manager[github.com] – helps manage mods, load order, and helps fix dodgy Steam-related mod update issues.
- Recruit Companions with Class Mods – lets you recruit Origin characters with Class presets from my various mods.
NOTE: THIS MOD IS NOT COMPATIBLE WITH THE CLASSIC VERSION OF THE GAME. ATTEMPTING TO USE THIS MOD IN CLASSIC WILL LIKELY CAUSE BUGS AND ISSUES.