Veterancy and more – Beta 24
➡️ Looking for the RA version ❓
‼️ You can only activate one DLL mod and this mod does change the DLL. ‼️
⚠️ I haven’t tested this mod with the LAN mode yet. ⚠️
Found a bug? Please use this thread for bug reports.
New features
- 🆕 Helicopter guard mode. When Immersive Helis is active helicopter can now guard an area.
- Helipad faction switch. Press Ctrl key to change the faction of your current selected or pending helipad. You need to own either a helipad or construction yard of the opposite faction for this to enable.
- Helicopter repair queue.
- Immersive Helis originally developed by Kerekupai-meru. To land a heli set the "Mod-Command 1" inside the hot keys menu.
- Bounty system. When enabled you gain some money from killing hostile targets.
- Rules.ini system. For informations click here. For examples click here.
- Units that take part in combat gain exp. There are 4 levels they can get, reaching them unlocks powerful traits.
- Infantry may now shot from inside an APC, like they could in Yuri’s Revenge and Generals Zero Hour.
- Added tech upgrades available at the Sidebar.
- Added 2 new units. GDIs Mobile Shield Generator and Nods ECM Tank.
- Units attack is buffed if a Commando is near.
- Option to enable skirmish units in campaign.
- A* Pathfinding originally developed by cfehunter.
- Rally Points originally developed by cfehunter.
- Configurable Build Distance originally developed by cfehunter, FluffyQuack and Spyyre.
- Multi wall building originally developed by cfehunter, FluffyQuack and pchote.
- Harvester Queue Jumping, Tiberium Growth Scale for campaign and Commando Mission Airstrike Tweaks developed by cfehunter.
- Attack Move. Hold SHIFT while ordering units to move somewhere on the map.
Skirmish AI fixes, updates and changes
- GDI now builds defense.
- GDI now builds repair pad so it has access to the heavy tank.
- Nod now builds airstrip earlier.
- AI now builds powerplants.
- AI now builds advanced defense if you play normal or hard mode.
- AI now builds combat vehicles.
- AI now builds radar.
- AI doesn’t sell contruction yard anymore.
- Faster attack intervals on normal and hard mode.
- Configurable bonus credits from tiberium for the AI.
- AI infantry may avoid tiberium depending on difficulty setting.
QoL changes
- Added an option to disable friendly fire.
- Added +1 HP self repair for Harvesters when under 50%.
- Buildings destroyed by the Commando don’t spawn any survivors.
- Aircrafts now return to the base if they run out of Ammo instead of chasing their targets.
- Aircrafts now updates the targets position during its approach.
- Helipads now play a sound when they are done with the reload process.
- Copied RA aircraft combat style.
- Buildings will pause repairs instead of canceling it if the player runs out of money.
- Deployable SAM Sites.
Skirmish Balance changes
- Increased Minigunners weapon ranged to be the same as Grenadier.
- Increased the weapon range of ARTY and MLRS by 33%.
- Increased the storage capacity of Refinery and Silo by 1000.
- Commando units now have a build limit of 1.
Visual updates and changes
- Disabled the legacy renderer because many features this mod offer only work correctly with the remastered renderer.
- Aircrafts with ammunition now show a bullet symbol instead of the generic one.
- Increased ammunition display of Orcas to 6.
- Units in Guard Mode will now indicated with a ‘G’ letter.
- Visual display of units affected by Commando’s buff.
- The MLRS now has alternate projectile launch positions.
Veterancy level bonuses
Veteran
- +25% HP
- +1 HP heal <50%
- +10% damage done
Elite
- +25% HP (+50% total)
- +1 HP heal <75%
- -10% damage taken (-30% for infantry)
- +15% weapon range
- Infantry immune to fear
- Infantry automatically scatters from incoming threats
Hero
- +25% HP (+75% total)
- +1 HP heal <100%
- +10% damage (+20% total)
- -10% damage taken (-20% total, -40% for infantry)
- -10% reload time
Legend
- +25% HP (+100% total)
- +2 HP heal <100%
- -10% damage taken (-30% total, -50% for infantry)
- +25% movement speed
- +15% weapon range (+30% total)
- Legendary weapon
Tech upgrades
Infantry upgrades
- Minigunner Training – All Minigunner are recruited with Elite level – Cost $1500
- Nod – Kevlar Vest – Equip your infantry with a kevlar vest – Cost $1000
- GDI – Heat and Chemical Resistance – Improves the resistance of Infantry against heat and chemical threads – Cost $1000
Unit upgrades
- Minigun – Upgrades the weapon of light combat vehicles (APC, Buggy and Jeep) also applies to GDIs Guard Tower – Cost $1500
- Nod – Uranium Ammunition – Upgrades the weapons of Turrets and Light and Stealth tanks to use uranium ammunition – Cost $2000
- GDI – Composite Armor – Upgrades Medium and Mammoth tanks armor – Cost $2000
- GDI – Advanced Shield Technology – Increases the shields potency, allows recharging while driving and also decreases the recharge time – Cost $2800
Aircraft Upgrade
- GDI – Radar-Guided Missiles – Advanced Guard Tower and Orca missiles are more accurate and powerful – Cost $1800
- Nod – Apache Reinforced Armor – Grants Apache helicopters access to advanced armor tech – Cost $1500
Building Upgrade
- Fortified Structures – Increases armor and repair efficiency of structures – Cost $2000
- Advanced Power Turbines – Increases the power output of power plants – Costs $1500
- Spy Satellite – The spy satellite reveals the map – Cost $2500
Credits and Special Thanks
- Magic Enum C++[github.com] by Neargye.
- Multiprecision from Boost[www.boost.org].
- This mod uses several graphics and sounds from Red Alert Remastered by Petroglyph / EA.
- Level symbols were taken from https://cnc.fandom.com/wiki/Veterancy and belong to Command & Conquer 3: Tiberium Wars by EA Games.
- Icons made by Good Ware[www.flaticon.com] from https://www.flaticon.com
- Alien Rifle Sound taken from https://www.youtube.com/watch?v=V4xIaLchJ9k
- 3nƒ0я¢3я and Spik3 for internal beta testing and suggestions.
- cfehunter for his CFE Patch.
- djfdyuruiry for his debug script[github.com]
- Kerekupai-meru for his immersive_helis mod.
- Level up animation is based on animiertes-sterne-bild-0014[www.animierte-gifs.net]
- Kaching sound taken from https://www.youtube.com/watch?v=4kVTqUxJYBA
Download
Revisions:
Old revisions of this mod are available below. Click the link to download.