**OBSOLETE** Vanilla Weapons Expanded – Laser (CE Patch)

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Author: RSev

Last revision: 27 Apr, 2021 at 02:41 UTC (1)

File size: 59.39 KB

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Description:

**Integrated CE patch as of 4/24/21** just stop using this mod and CE will take care of the lasers mod now

A very simplified patch for combat extended made possible only by removing the intricate mechanics of the original mod.

I’ve been waiting for a proper patch for this mod, but i don’t know how to do that so I’ve done what I could.

If a proper patch is made i will do what i can to redirect subscribers here to the correct one.

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Specifics on the patch:

The warm-up mechanic option still shows in-game but checking and un-checking this option *appears* to do nothing.

The laser guns all use Plasma Cell ammunition from Combat Extended. This ammo appears to nearly completely ignore armor. As a result, these guns may seem lackluster from the stats but they are far from that.

specific notes for weapons:

The Tesla Gun: Now fires a 3 round burst of 40mm EMP grenades. might be underwhelming, let me know.

The Laser Sword: fills the same role as the Plasma Sword but with significantly less weight and bulk and without the fire ignition chance.

The Laser Shotguns: Uses new plasma shotgun rounds from the Halo – Rimworld Auxiliary Combat Armory patch, i had to copy the ammo def from the patch (rather than utilize them) because i dont know how do do it otherwise,

Please tell me of any balance / bug concerns, i only learned to make a patch through this mod, so if you know how to fix an issue, advice is appreciated.

4/12/21: patched VWE Frontier laser weapons.

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Required items:

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Vanilla Weapons Expanded - LaserSteam Workshop
Combat ExtendedSteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.