New Balance mod – New way to play Europa Universalis

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Author: IdillaMZ

Last revision: 2 Aug, 2020 at 12:49 UTC (1)

File size: 684.03 KB

On Steam Workshop

Description:

AI DEBT PROBLEM SOLVED(no longer AI permanent huge debt in late game)

New Diplomatic System:
– No more trash AI alliances
– No more permanent alliances(treaties depends on current situation, on every small modifiers to relations)
– Alliance making system is based on rival system
– You need to have +125 positive relations to make alliance, enemy of enemy modifier giving +100 to relations, allied to rival -75
– AI countries are much more flexible in making treaties with both – player and AI

New Province Development System:
– Manual development is forbidden
– Development is automated and depends on country’s stability, ruler personalities, economic ideas or golden age

New Stability System:(based on modified by me version of [1.30.2] Phlopsi’s Stability Overhaul 6.0.1 mod)
– No more stupid manually raised stability
– Stability is growing independently, according to country’s stability modifiers
– Offensive wars costs stability hit for 15 years
– Defensive wars gives us 1 stability for 15 years

Now, possibility to pick specific idea group depends on ruler personalities

2 times stronger effects of ruler personalities

Every AI nations have militarist personality(extreme aggressiveness)

3 times stronger revanchism

2.5 times more costly claiming

Every nation can pick Expansion and Exploration ideas(if you leader dont have any negative personality and have at least 7 ports or have border with uncolonized province)

Increased AI building budget

Increased manufactory building priority

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Revisions:

Old revisions of this mod are available below. Click the link to download.