Rust: Handmade Weapons

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Author: ewan

Last revision: 30 Jul, 2021 at 03:42 UTC (2)

File size: 16.12 MB

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Description:

Rust has perfected the transfer of power from bows to gunpowder weapons.

This mod adds the unique weapons from the video game, Rust, that create a tier between muskets and modern firearms.

These weapons can be crafted at the smithy table after researching tier 1 2 and 3 research projects

The idea here is that these are handmade weapons that can be made with simpler tools. The drawback is they are noticeably worse than their machining table counter-parts.

From a lore perspective, makes sense for pre-industrial societies to have reverse-engineered some level of firearms technology. These guns spawn rarely on medieval pawns (if you have Vanilla Factions Expanded: Medieval) and only on chiefs on tribals (very very few). Eokas spawn on tribals like bows. The AK and Bolt Action are their own tier and shouldnt spawn on preindustrial pawns at all. And of course they spawn on industrial level pawns like normal guns.

This mod adds 9 guns that feature sounds and textures from the game wherever possible.

Handmade Assault Rifle (AK)

Handmade Bolt Action Rifle

Semi Automatic Rifle (SAR)

Custom SMG

Thompson

Semi Automatic Pistol (P250)

Handmade Revolver

Waterpipe Shotgun

Eoka

Rocket Launcher

Double barrel

to add: flame thrower, nailgun, pump shotgun
when? when i get motivation to mod this game again. who knows when. until then only balance passes n whatever
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Compatibilty/integrations:

Combat Extended – INTEGRATED INTO THIS MOD ALSO.
INFORMATION ON PATCH if youre curious ====> https://steamcommunity.com/sharedfiles/filedetails/?id=2183847882

Vanilla Factions Expanded – Medieval: integration included in mod.

In Progress: Vanilla Weapons Expanded

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Revisions:

Old revisions of this mod are available below. Click the link to download.