Mega Faction Unlocker
***UPDATED FOR THE SILENCE AND THE FURY DLC***
This mod makes most factions in Total War: Warhammer II playable in the Eye of the Vortex and Mortal Empires campaigns. This includes Rogue Armies and Pirates!

Rogue Armies: This mod makes Rogue Armies playable in the campaign, complete with their own unique technology tree!
SFO & Radious Compatible: Yes, this mod is fully compatible with SFO and Radious.
Vanilla Faithful: This mod makes minimal changes to Vanilla, none of which radically affect the Vanilla game balance.
Victory Conditions: All unlocked factions have Victory Conditions so the game can be played with purpose.
Regiments of Renown: All factions have access to Regiments of Renown. This does not include Rogue Armies.
PREVIOUS VERSIONS:
The Mega Faction Unlocker is updated fairly regularly and can sometimes cause save files from the previous versions not to be compatible anymore, forcing players to start a new campaign. Use this link to find previous versions of the mod.
https://drive.google.com/drive/folders/1oENBvXVkznb3swoS-obK0QaHA9VWBHlm?usp=sharing
FAQ:
Q1) The mod does not work. Please help.
A) Check if any other mods you are using are causing problems. Most mods that modify the start_pos such as other faction unlockers (Crynsos’s Faction Unlocker, Mixu’s Unlocker) are generally not compatible with this mod.
Make sure the mod is enabled in the CA Launcher and is the first in the load order.
Q2) When I play some factions I cannot build or recruit anything.
A) Make sure you have the DLC Race Pack for those factions. Without the DLC all units and buildings from that particular race are locked and cannot be used even when playing Rogue Armies. To make use of all of the features of Mega Faction Unlocker you need to have all of the following DLC Race Packs:
Chaos Warriors Race Pack
Call of the Beastmen
Realm of the Wood Elves
Norsca
Rise of the Tomb Kings
Curse of the Vampire Coast
Q3) I cannot see all of the factions in Multiplayer Campaign.
A) Reduce the UI scale in the Graphics Settings (to about 60-70%). This will allow you to see all of the factions in the drop down menu. Once you start the campaign you can then revert back to the original UI scale.
Q4) Do you plan to make x faction playable?
A) I do plan to try and make as many factions playable in some way or another as possible and to create some custom factions of my own. At some point, however, I will no longer expand the faction roster. Even now there’s a ton of factions to play around with.
Q5) Can you make Mega Faction Unlocker compatible with x mod?
A) Unless the mod you speak of is SFO, no. It is up to the other author to make their mod compatible with this one. I only provide the unlocker.
Q6) The game crashes when I try to select a faction for Mortal Empires multiplayer campaign. Can you fix it?
A) To avoid this crash make sure you’ve lowered the UI scale in the graphics settings to 50-60%. The crash itself isn’t the result of a bug, it’s merely the result of the game being pushed to its limits given the enormous faction roster.
CREDITS:
Special thanks to Crynsos for the Norscan Gods scripts as well as his amazing faction unlock tutorial, and to Mixu for the Vampire Coast Mutineers infamy and Empire Politics scripts. Also thanks to Cryswar for his awesome tutorial on creating custom factions, and to prop joe whose Console Commands mod has been massively helpful for the development of this mod.
If this unlocker mod does not suit your fancy, you can try these:
Crynsos’s Faction Unlocker:
https://steamcommunity.com/sharedfiles/filedetails/?id=1158985864
Mixu’s Faction Unlocker:
https://steamcommunity.com/workshop/filedetails/?id=1727923164
NOTE:
I’m currently working on a total overhaul mod which is meant to change and improve every gameplay aspect of Warhammer and will also serve as a continuation of Mega Faction Unlocker.
You can try out the mod and/or joining its testing and development by joining my Discord Server:
Enjoy!
Revisions:
Old revisions of this mod are available below. Click the link to download.