Recruitable Blessed Units (lizardmen)

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Author: Adopotato

Last revision: 5 May, 2019 at 06:42 UTC (1)

File size: 214.02 KB

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Description:

Hey Guys 😀 heres a little mod that makes the blessed units recruitable in campaign and custom battle. Recruitment cost is 500 more then their non blessed variant and are also capped, they will also only be recruitable in the last building of their represented chains 🙂 These are a late game unit and i believe they also receive tech upgrades aswell. Main reason for posting this was cause i need them in custom battle for when im retexturing them.

More Details

ALL APPLY TO BLESSED UNITS ONLY

– Terradon, cold/horned ones and the bigger dinosaurs are capped to 3

– Skinks, chameleons and saurus units are capped to 4

– HOWEVER temple guard are capped to 3

– There is a total of 12 blessed units

Please any feedback or suggestions are welcome 🙂

checkout my Lizardmen Colour Variation 😀

http://steamcommunity.com/sharedfiles/filedetails/?id=1161831589

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Revisions:

Old revisions of this mod are available below. Click the link to download.